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addons
client
mapConfig
modConfig
persistence
server
territory
LICENSE.txt
README.md
briefing.sqf
call.fsm
config.sqf
debugFlag.hpp
description.ext
globalCompile.sqf
init.sqf
initPlayerLocal.sqf
initPlayerServer.sqf
initServer.sqf
mission.sqm
storeConfig.sqf
stringtable.xml

README.md

Currently being worked on by Shine and Ghostyy

x64 bit version. extDB3 Required.

List of addons to be worked on.

  • Gear Levels
  • Status Bar
  • Toxic Gas(load-in blur issues?)
  • HvT
  • Hackers/Laptop
  • Main missions(ish)
  • [] 3DMarkers.Removal
  • [] BreakLock
  • Beacon Detector
  • Mine Detector
  • buryDeadBody(fixed)
  • cleanStores
  • [] disable Environment
  • disable Thermal
  • Arma Info (On connect)
  • [] Fast rope
  • [] water edge
  • View Distance Menu Update
  • OutofBounds activated

A3Wasteland Stratis

A3Wasteland is a survival-like combat sandbox, which incorporates elements of team deathmatch and sector control in one big fun-to-play package. Similar to DayZ, the objectives are to scavenge weapons and vehicles, team up with fellow players, and engage in combat to obtain control of the landscape. Best experienced with 50 or more players.

The source code is based on GoT Wasteland, which is based on 404 Wasteland, which is based on Sa-Matra's Wasteland, which is finally based on Tonic's Wasteland.

The mission has come a long way since 404 Wasteland. A large portion of the code a has been rewritten, and it contains many new features like territory capture, player saving, vehicle saving, vehicle stores, new secondary missions, and more.

For questions and support, please visit our forums.


Team Wasteland developers

  • AgentRev
  • [GoT] JoSchaap
  • MercyfulFate
  • [KoS] His_Shadow
  • [KoS] Bewilderbeest
  • Torndeco
  • [404] Del1te

A list of other contributors can be found in the "Credits" section from the in-game map menu, or near the bottom of briefing.sqf


This project is licensed under the GNU Affero GPL v3. Copyright © 2013 - 2015 A3Wasteland.com