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PlayerDataEditorPanel.cpp
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PlayerDataEditorPanel.cpp
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// wx includes
#include <wx/wx.h>
#include <wx/string.h>
#include <wx/regex.h>
#include <wx/menu.h>
// Statsgen Includes
#include "PlayerDataEditorPanel.h"
#include "GlobalStatistics.h"
#include "StaticFunctions.h"
BEGIN_EVENT_TABLE(PlayerDataEditorPanel, wxPanel)
EVT_SIZE(PlayerDataEditorPanel::OnResize)
EVT_LIST_ITEM_RIGHT_CLICK(WINDOW_ID_DROPLIST,
PlayerDataEditorPanel::OnPlayerDataListRightClick)
EVT_LIST_ITEM_RIGHT_CLICK(WINDOW_ID_PLAYERCACHE,
PlayerDataEditorPanel::OnPlayerRightClick)
EVT_MENU(PLAYER_DATA_ADD,PlayerDataEditorPanel::OnPopupMenu)
EVT_MENU(PLAYER_DATA_DELETE,PlayerDataEditorPanel::OnPopupMenu)
EVT_LIST_END_LABEL_EDIT(WINDOW_ID_DROPLIST,PlayerDataEditorPanel::OnLabelEdit)
END_EVENT_TABLE()
PlayerDataEditorPanel::PlayerDataEditorPanel(PlayerDataList *playerDataListIn,
wxString &defaultPlayerDataIn,
wxString &playerDataTitleIn)
{
playerCache=NULL;
playerDataListCtrl=NULL;
playerDataList=playerDataListIn;
defaultPlayerData=defaultPlayerDataIn;
playerDataTitle=playerDataTitleIn;
// Lets load up the current DropList List into
// the global statistics - we can transfer
// it across into the tree during creation
globalStatistics.ReadAliasList();
playerDataList->ReadFromFile();
}
bool PlayerDataEditorPanel::Create(wxWindow *parent,
wxWindowID id,
const wxPoint &pos,
const wxSize &size,
long style,
const wxString &name)
{
wxString dummyConfigKey="/tmp/tmp";
wxString labelText="Player Filter";
wxString configKey;
wxPanel::Create( parent, id,
pos,
size,
style,
name);
playerCache=new PlayerCachePanel(dummyConfigKey,labelText);
playerCache->SetFilterType(PlayerCachePanel::FILTER_TYPE_NO_CASE);
playerCache->Create(this,
WINDOW_ID_PLAYERCACHE,
wxDefaultPosition,
wxDefaultSize);
playerDataListCtrl=new wxListCtrl(this,
WINDOW_ID_DROPLIST,
wxDefaultPosition,
wxDefaultSize,
wxLC_REPORT|
wxLC_EDIT_LABELS);
RefreshPlayerDataListTree();
configItems=new GroupedConfigItemsPanel("Configuration File");
configItems->Create(this,-1,wxDefaultPosition,wxDefaultSize);
configItems->AddFile("Configuration File",
playerDataList->filenameConfigKey,
(char *)playerDataList->defaultFilename.GetData(),
-1,
NULL);
wxSizeEvent dummyEvent;
OnResize(dummyEvent);
return (true);
}
void PlayerDataEditorPanel::OnResize(wxSizeEvent &event)
{
wxSize itemSize;
int playerCacheWidth;
int playerCacheHeight;
int panelWidth;
int panelHeight;
int playerListWidth;
int playerListHeight;
wxString msg;
int configHeight;
int configWidth;
if (playerDataListCtrl!=NULL)
{
itemSize=GetSize();
panelWidth=itemSize.GetWidth();
panelHeight=itemSize.GetHeight();
configItems->SetSize(0,0,1,1);
itemSize=configItems->GetSize();
configWidth=panelWidth;
configHeight=itemSize.GetHeight();
panelHeight-=configHeight;
playerCacheWidth=panelWidth;
playerCacheHeight=panelHeight/2;
playerListWidth=panelWidth;
playerListHeight=panelHeight/2;
configItems->SetSize(0,0,configWidth,configHeight);
playerDataListCtrl->SetSize(0,configHeight,playerListWidth,playerListHeight);
playerCache->SetSize(0,playerListHeight+configHeight,playerCacheWidth,playerCacheHeight);
}
}
void PlayerDataEditorPanel::AddPlayerDataEntry(int index,
PlayerDataEntry &listEntry)
{
long itemIndex;
long listIndex;
long rowNumber;
wxString msg;
STATSGEN_DEBUG_FUNCTION_START("PlayerDataEditorPanel","AddPlayerDataEntry")
rowNumber=index;
itemIndex=index;
// itemIndex++;
listIndex=playerDataListCtrl->InsertItem(rowNumber,listEntry.playerData);
STATSGEN_DEBUG_CODE(msg.Printf("row [%ld] listIndex=[%ld] itemIndex [%ld]"
"[%s] [%s] [%s]",
rowNumber,listIndex,itemIndex,
listEntry.playerGUID.GetData(),
listEntry.playerName.GetData(),
listEntry.playerData.GetData());)
STATSGEN_DEBUG(DEBUG_ALWAYS,msg);
playerDataListCtrl->SetItemData(listIndex,itemIndex);
playerDataListCtrl->SetItem(rowNumber,1,listEntry.playerGUID);
playerDataListCtrl->SetItem(rowNumber,2,DecolouriseName(listEntry.playerName));
playerDataListCtrl->SetItem(rowNumber,3,listEntry.playerName);
STATSGEN_DEBUG_FUNCTION_END
}
void PlayerDataEditorPanel::RefreshPlayerDataListTree()
{
PlayerDataEntry listEntry;
wxListItem listColumn;
int listCount;
int listIndex;
playerDataListCtrl->Hide();
playerDataListCtrl->DeleteAllColumns();
playerDataListCtrl->DeleteAllItems();
listColumn.SetText(playerDataTitle);
playerDataListCtrl->InsertColumn(0,listColumn);
listColumn.SetText("GUID");
playerDataListCtrl->InsertColumn(1,listColumn);
listColumn.SetText("Name (Uncoloured)");
playerDataListCtrl->InsertColumn(2,listColumn);
listColumn.SetText("Name (Coloured)");
playerDataListCtrl->InsertColumn(3,listColumn);
listCount=playerDataList->playerDataList.GetCount();
for (listIndex=0;listIndex<listCount;listIndex++)
{
listEntry=playerDataList->playerDataList.Item(listIndex);
AddPlayerDataEntry(listIndex,listEntry);
}
playerDataListCtrl->SetColumnWidth(0,wxLIST_AUTOSIZE);
playerDataListCtrl->SetColumnWidth(1,wxLIST_AUTOSIZE);
playerDataListCtrl->SetColumnWidth(2,wxLIST_AUTOSIZE);
playerDataListCtrl->SetColumnWidth(3,wxLIST_AUTOSIZE);
playerDataListCtrl->Show();
}
void PlayerDataEditorPanel::OnPlayerDataListRightClick(wxListEvent &event)
{
wxString msg;
wxMenu popupMenu(_T(""));
wxString menuItem;
// What have we right clicked on - parent or child?
menuItem="Delete Entry"; popupMenu.Append(PLAYER_DATA_DELETE,menuItem);
popupMenu.AppendSeparator();
popupMenu.Append(PLAYER_DATA_CANCEL,_T("Cancel"));
PopupMenu(&popupMenu);
}
void PlayerDataEditorPanel::OnPlayerRightClick(wxListEvent &event)
{
wxString msg;
wxString menuItem;
wxMenu popupMenu(_T(""));
// Right clicked on an item in the Player Cache
menuItem="New Avatar Entry";
popupMenu.Append(PLAYER_DATA_ADD,menuItem);
popupMenu.AppendSeparator();
popupMenu.Append(PLAYER_DATA_CANCEL,_T("Cancel"));
PopupMenu(&popupMenu);
}
void PlayerDataEditorPanel::OnPopupMenu(wxCommandEvent &event)
{
wxString msg;
wxArrayInt selectedPlayers;
int selectedCount;
int cacheIndex;
PlayerCacheEntry cacheEntry;
int playerIndex;
int playerCount;
long selectedItem=-1;
int listIndex;
int id;
wxArrayInt selectedPlayerData;
PlayerDataEntry listEntry;
STATSGEN_DEBUG_FUNCTION_START("PlayerDataEditorPanel","OnPopupMenu")
wxString data=defaultPlayerData;
selectedPlayerData.Clear();
selectedItem=-1;
selectedItem=playerDataListCtrl->GetNextItem(selectedItem,
wxLIST_NEXT_ALL,
wxLIST_STATE_SELECTED);
while (selectedItem!=-1)
{
listIndex=playerDataListCtrl->GetItemData(selectedItem);
selectedPlayerData.Add(listIndex);
selectedItem=playerDataListCtrl->GetNextItem(selectedItem,
wxLIST_NEXT_ALL,
wxLIST_STATE_SELECTED);
}
id=event.GetId();
switch (id)
{
case PLAYER_DATA_ADD:
playerCache->GetSelectedPlayers(selectedPlayers);
selectedCount=selectedPlayers.GetCount();
for (cacheIndex=0;cacheIndex<selectedCount;cacheIndex++)
{
playerIndex=selectedPlayers.Item(cacheIndex);
cacheEntry=globalStatistics.playerCache.Item(playerIndex);
playerDataList->AddPlayer(cacheEntry.guid,cacheEntry.name,data);
}
RefreshPlayerDataListTree();
break;
case PLAYER_DATA_DELETE:
selectedCount=selectedPlayerData.GetCount();
if (selectedCount>0)
{
listIndex=selectedPlayerData.Item(0);
listEntry=playerDataList->playerDataList.Item(listIndex);
playerDataList->DeletePlayer(listEntry.playerGUID,
listEntry.playerName);
}
RefreshPlayerDataListTree();
break;
}
STATSGEN_DEBUG_FUNCTION_END
}
void PlayerDataEditorPanel::OnLabelEdit(wxListEvent &event)
{
wxMenu popupMenu(_T(""));
long index;
long listIndex;
PlayerDataEntry listEntry;
int listCount;
wxString msg;
STATSGEN_DEBUG_FUNCTION_START("PlayerDataEditorPanel","OnLabelEdit")
index=event.GetIndex();
listIndex=playerDataListCtrl->GetItemData(index);
listCount=playerDataList->playerDataList.GetCount();
STATSGEN_DEBUG_CODE(msg.Printf("Index=[%d] of [%d]",listIndex,listCount);)
STATSGEN_DEBUG(DEBUG_ALWAYS,msg)
if (listIndex<listCount)
{
// Should always be less
listEntry=playerDataList->playerDataList.Item(listIndex);
listEntry.playerData=event.GetText();
STATSGEN_DEBUG_CODE(msg.Printf("Adding [%s] [%s] with data [%s]",
listEntry.playerGUID.GetData(),
listEntry.playerName.GetData(),
listEntry.playerData.GetData());)
STATSGEN_DEBUG(DEBUG_ALWAYS,msg)
playerDataList->AddPlayer(listEntry.playerGUID,
listEntry.playerName,
listEntry.playerData);
}
RefreshPlayerDataListTree();
event.StopPropagation();
STATSGEN_DEBUG_FUNCTION_END
}