An animation library that allows app developers to run Canvas-based animations in a given amount of time.
This allows Android applications to perform animations in a manner that does not make the application feel "sluggish" which is a challenge with garbage collection and multitasking.
This library does not create your animations for you. You still need to implement them yourself; the library's framework helps you keep them zippy.
A sample application is provided and you can also download it from the market ('CFRAnimated'). It shows how you can subclass CFRAnimated to create your own animations.
Currently, me. I use it in a yet unreleased util codenamed 'Explorer' that lets you browse your SDCard content through concentric rings, showing you which files/directories are using up the most disk space.
I will soon create a write-up that explains this library's structure and paradigms in depth.
Chris Ravenscroft. My blog can be found at link