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[Feature] Improve async resource loading by adding async/await support. #23

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TheRadioGuy opened this issue May 14, 2020 · 2 comments
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@TheRadioGuy
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Hi there! I think it'd be better to make [https://docs.rs/rg3d/0.11.0/rg3d/engine/resource_manager/struct.ResourceManager.html#method.request_texture_async](this method) supports rust async/await.

@mrDIMAS
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mrDIMAS commented May 14, 2020

Hello, I need to learn async\await in Rust before doing that 🙂
Resource manager still lacks proper async resource loading support, I'm currently busy with editor for engine and UI library, so have no idea when I'll have time to improve this.

@mrDIMAS
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mrDIMAS commented Oct 20, 2020

I'm closing this, because recently I added async/.await texture loading. See #40 for more details.

@mrDIMAS mrDIMAS closed this as completed Oct 20, 2020
mrDIMAS added a commit that referenced this issue Dec 12, 2021
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