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Resource manager refactoring #40
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mrDIMAS
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Oct 19, 2020
…Texture - now Texture must be used without Arc<Mutex<>> wrapper, now it is embedded inside Texture - Textures now can be used in async/.await environment - design is still not final, and may change in the near future - part of resource manager rework - #40
mrDIMAS
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…or other resources - #40 - there are Resource, ResourceState structures which will be used to implement async/await for other types of resources (models, sounds)
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mrDIMAS
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- #40 - this significantly improved engine deserialization times, loading a save file is now at least 6 times faster (depends on cores count of your CPU)
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Oct 23, 2020
- #40 - there was a panic because of incorrect usage of blocking - reload_xxx were bugged, they just didn't wait until actual reload because I forgot to change state before initiating reload
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Resource manager still lacks proper async/.await support, this must be fixed.
#23 is part of this issue.
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