Hello Displacements & Planer Mapping
In this release, we bring displacements & planer mapping (tri-planer, bi-planer & top/z-planer) to OpenLand. In order to do that, we had to re-architect some of the core functions for reusability.
Additionally, this version also comes with:
- A new runtime performance debugger
- Various fixes for texture compression & sampling
- Performance improvements for the Mobile Map
- Introduce parallax painting on all layers
Upgrade guide for modified materials
- This is a backward compatibility upgrade, so you can upgrade OpenLand without breaking anything.
- If you are created additional custom layers, you need to recreate them to get displacements & planer mapping support
- We also added a node in the master material to improve displacements-based blends in the auto layer. So, you might need to add that too.