Crash on systems older than Windows 10 Build 20348 #33
Labels
bug
Something isn't working
compatibility
Compatibility with some platforms
next release
To be done as soon as possible
We upgraded D3D12MA and immediately started seeing an uptick in a crash in the wild. From what we can tell MemoryBlock::Init is blindly using GetDevice4() which may not be available in earlier versions of Windows 10 and code like this will GPF:
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