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RPRBLND-2088: Support RPR in Blender 3.1 (#454)
* RPRBLND-2088: Support RPR in Blender 3.1. * Replaced RPRSocketColor with NodeSocketColor. Replaced RPRSocketLink with NodeSocketVector. Replaced RPRSocketAngle360 with RPRSocketWeightSoft. Added RPRNodeSocketBase. Added update method for RPRNodeSocketBase and used it as update= argument in declaration of default_value property. Added RPRSocketBaseInterface. Removed unused color items from COLOR. Changed bl_idname in socket classes to be more like blender style. Added self.socket_value_update(context) in rpr_nodes. Small fixes. * Added update function for all custom properties. Removed code that brakes compatibility with the older scenes. * Removed faulthandler to prevent error messages in console. * Added error message for invalid socket, appear when breaks compatibility with new and old nodes. * Fixed magenta materials adding condition for node input sockets. * Fixed gamma issue and ocio warning using Blender 3.0 config.osio instead of Blender 3.1 Added ability to add custom config.ocio for specific Blender version. * Added colormanagement profile files. Improved package build script. * Fixed build.
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