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intersection_filter/occlusion_filter? #188

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zhuyuxiang1994 opened this issue Jul 13, 2018 · 5 comments
Open

intersection_filter/occlusion_filter? #188

zhuyuxiang1994 opened this issue Jul 13, 2018 · 5 comments

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@zhuyuxiang1994
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Hi,Does RadeonRays support user filter function to do alpha-test?
or there is any way can achieve alpha-test?

@devshgraphicsprogramming

That would need either:

  • You to continue casting rays after first-hit and alpha test fail along the same ray
  • Radeon Rays to accept user-defined "Intersection" and "any-hit" subroutines which can terminate the ray or modify the ray payload (like Nvidia RTX)

@devshgraphicsprogramming

Well actually in DXR/RTX "Intersection" Shader cannot modify or read the ray payload

@zhuyuxiang1994
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Thanks for your reply.
Well I know,Compare to DXR/RTX,RadeonRays is a toy for children.
I am so disappointed with AMD

@devshgraphicsprogramming

I'm not an AMD developer

@devshgraphicsprogramming

@zhuyuxiang1994 might actually add this in a PR

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