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PointsType node #476

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johnhaddon opened this issue Aug 14, 2013 · 0 comments
Closed

PointsType node #476

johnhaddon opened this issue Aug 14, 2013 · 0 comments
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scene Issues with GafferScene

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@johnhaddon
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This would be similar to the MeshType node, but allow the type of PointsPrimitives to be set (disk, blobby, sprite etc).

@andrewkaufman andrewkaufman modified the milestones: Geometry Instancing, Christmas Grab Bag Dec 2, 2014
johnhaddon added a commit to johnhaddon/gaffer that referenced this issue Mar 11, 2015
Since all this really does is modify a constant primitive variable, there is an argument for just using a PrimitiveVariable node to do the work. However :

- Changing the type can change the bound of the primitive, and we must always keep the bound consistent, so a dedicated node is required.
- We may wish to make the type be a specific part of the PointsPrimitive API in future, rather than an ad-hoc primitive variable. Having a dedicated node will allow us to do that without breaking compatibility in Gaffer scripts.

Fixes GafferHQ#476.
davidsminor pushed a commit to davidsminor/gaffer that referenced this issue Apr 1, 2015
Since all this really does is modify a constant primitive variable, there is an argument for just using a PrimitiveVariable node to do the work. However :

- Changing the type can change the bound of the primitive, and we must always keep the bound consistent, so a dedicated node is required.
- We may wish to make the type be a specific part of the PointsPrimitive API in future, rather than an ad-hoc primitive variable. Having a dedicated node will allow us to do that without breaking compatibility in Gaffer scripts.

Fixes GafferHQ#476.
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