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Scans your whitelist for a particular game to see how many on your list own it. Many props to Sighery for helping me with the API business and for creating the code I butchered to make this.

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SteamGifts Whitelist Inventory

Who has that game already?


I was looking to give away some games to my whitelist and, to make it as fruitful of a giveaway as I could, I wanted to see how many people already had the game. If everyone on my list had it, it wouldn't be worth giving. Likewise if only 10 out of 100 didn't, that's still not doing the greatest service to those on my list. There was no way I was going to manually look up every user to find out if the GA was going to be worth it.

I looked to see if there were any scripts out there to do this for me, but alas, there were none, so I set out to fix that. A few days into the process, someone else on the forums asked for the same thing. Well, that kicked me into higher gear to make something useful for anybody else who wanted this functionality, and at this point, I think it's ready to show. It may not be 100% yet, but good enough probably for most.

I've built in some basic functionality that will scan through your whitelist for an appID (only one game at a time, and no subs at this point), and report a count of how many in your whitelist have it, and what the ratio to your overall list size is. As of right now, it should work on any active page of your WL. I have also been using it with m0l0's Whitelist Wishlist and Tools with no (obvious) conflicts, though your header may get a little crowded if you use both.

The script uses the Steam API key (you can get yours here. Plug this value into the appropriate field and the rest should work without needing to re-enter it. If there are errors, the script may prompt you to enter the API key again.

If you find any bug, problems, or miscellaneous weirdness, please report them on the GitHub issue log.

Thanks!

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Scans your whitelist for a particular game to see how many on your list own it. Many props to Sighery for helping me with the API business and for creating the code I butchered to make this.

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