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mago_3DTiler_256

mago 3DTiler: The Premier OGC 3D Tiles Solution!

Unlock the potential of your geospatial projects with mago 3DTiler
the robust, versatile tool designed to elevate your 3D data into the realm of OGC 3D Tiles with unprecedented ease.

Why mago 3DTiler?

mago 3DTiler isn’t just a converter;
developed with Java, this open-source marvel stands as a beacon for flexibility and performance in the world of 3D data conversion.

Key Features:​

  • Multi-Format Mastery: Effortlessly convert an array of 3D formats, including 3DS, OBJ, FBX, Collada DAE, glTF , IFC and more. ​
  • Point Cloud Precision: Bring your detailed point cloud data (LAS, LAZ) into the fold with pinpoint accuracy.​
  • 2D to 3D Extrusion: Turn 2D geospatial data (ESRI SHP, GeoJSON) into detailed 3D extrusion models, breathing life into flat representations.​
  • On-The-Fly CRS Conversion: Leverage the power of multi-threading and on-the-fly coordinate conversion with comprehensive PCS and GCS support via the Proj4 library.​

How to Use:

Basically, when you modify source, you can generate a runnable jar via shadowjar, the tiler project's gradle script.
There are pre-built jars in the /tiler/dist/ directory.

  • mago-3d-tiler-x.x.x-natives-windows.jar
  • mago-3d-tiler-x.x.x-natives-linux.jar
  • mago-3d-tiler-x.x.x-natives-macos.jar

The JAVA version used when building is JDK 17.
Below is an example of running the Help code.

java -jar mago-3d-tiler-x.x.x-natives-windows.jar --help

console output:

┌┬┐┌─┐┌─┐┌─┐  -┐┌┬┐  ┌┬┐┬┬  ┌─┐┬─┐
│││├─┤│ ┬│ │  -┤ ││   │ ││  ├┤ ├┬┘
┴ ┴┴ ┴└─┘└─┘  -┘-┴┘   ┴ ┴┴─┘└─┘┴└─
3d-tiler(x.x.x) by Gaia3D, Inc.
----------------------------------------
usage: Gaia3D Tiler
 -aa,--autoUpAxis               [Experimental] automatically Assign 3D
                                Matrix Axes
 -ac,--altitudeColumn <arg>     altitude Column setting.
 -c,--crs <arg>                 Coordinate Reference Systems, only epsg
                                code (4326, 3857, etc...)
 -d,--debug                     debug mode
 -dad,--debugAllDrawing         debug all drawing
 -dit,--debugIgnoreTextures     debug ignore textures
 -fc,--flipCoordinate           flip x,y Coordinate.
 -glb,--glb                     create glb file.
 -gltf,--gltf                   create gltf file.
 -gt,--geoTiff <arg>            [Experimental] geoTiff file path, 3D
                                Object applied as clampToGround.
 -h,--help                      print this message
 -hc,--heightColumn <arg>       height column setting. (Default: height)
 -i,--input <arg>               input file path
 -it,--inputType <arg>          input file type (kml, 3ds, obj, gltf,
                                etc...)
 -l,--log <arg>                 output log file path
 -mc,--multiThreadCount <arg>   multi thread count (Default: 8)
 -mh,--minimumHeight <arg>      minimum height setting.
 -mp,--maxPoints <arg>          max points of pointcloud data (Default:
                                20000)
 -mt,--multiThread              multi thread mode
 -mx,--maxCount <arg>           max count of nodes (Default: 1024)
 -nc,--nameColumn <arg>         name column setting. (Default: name)
 -nl,--minLod <arg>             min level of detail (Default: 0)
 -o,--output <arg>              output file path
 -ot,--outputType <arg>         output file type
 -p,--proj <arg>                proj4 parameters (ex: +proj=tmerc +la...)
 -pt,--pngTexture               png texture mode
 -q,--quiet                     quiet mode
 -r,--recursive                 deep directory exploration
 -ra,--refineAdd                refine addd mode
 -rt,--reverseTexCoord          texture y-axis coordinate reverse
 -te,--terrain <arg>            [Experimental] terrain file path, 3D
                                Object applied as clampToGround.
 -v,--version                   print version
 -xl,--maxLod <arg>             max level of detail (Default: 3)
 -ya,--yUpAxis                  Assign 3D root transformed matrix Y-UP
                                axis
 -zo,--zeroOrigin               [Experimental] fix 3d root transformed
                                matrix origin to zero point.

This is a simple kml/collada -> 3dTiles conversion code with the mandatory argument values.

java -jar mago-3d-tiler-x.x.x-natives-windows.jar --input C:\data\kml-input-dir --inputType kml --output C:\data\kml-output-dir

How to use Docker version:

Alternatively, you can easily use mago3dtiler with docker.

Example usage :

docker pull gaia3d/mago-3d-tiler
docker run --rm -v "/workspace:/workspace" gaia3d/mago-3d-tiler -it 3ds -i /workspace/3ds-samples -o /workspace/sample-3d-tiles -crs 5186 -aa

Supported Java versions:

It supports compatibility with long-term support (LTS) versions of the JDK, such as JDK11, JDK17 and JDK21.
JDK21 has been found to be partially available.

Experience the mago 3DTiler:

image
https://seoul.gaia3d.com:10903

Explore and Experience:

  • Community and Code: Join our vibrant community on GitHub and contribute to the future of 3D data conversion.​
  • Freedom to Innovate: Embrace the flexibility of MPL2.0 licensing(https://www.mozilla.org/en-US/MPL/2.0/)​, ensuring your freedom to use, modify, and distribute without hindrance.
  • License: If you prefer not to share your modified or improved code under the MPL2.0 license, you can opt for a commercial license instead. In this case, please contact us at sales@gaia3d.com

Library Dependencies:


mago_3DTiler_256

mago 3DTiler: The Premier OGC 3D Tiles Solution!

개요

mago 3DTiler는 오픈소스 기반의 OGC 3D Tiles 변환기입니다.
다양한 공간정보 데이터를 디지털트윈 서비스의 근간이 되는 OGC 3D Tiles로 변환해 줍니다.
mago 3DTiler는 Java 기반으로 뛰어난 이식성, 유연함과 함께 빠른 속도를 자랑합니다.

주요 기능:

  • 다양한 포맷 지원: 3DS, OBJ, FBX, Collada DAE, glTF, IFC 등 다양한 3D 형식을 손쉽게 변환합니다.​
  • 포인트 클라우드: LAS, LAZ 등의 세밀한 포인트 클라우드 데이터를 정확하게 변환합니다.​
  • 2D에서 3D로의 Extrusion 변환: 객체 속성값을 활용해 ESRI SHP, GeoJSON 같은 2D 데이터를 3차원으로 변환합니다. ​
  • 실시간 좌표 변환: Proj4 라이브러리를 통해 전 세계 좌표계를 지원하며, 입력 좌표계와 출력 좌표계 설정을 통해 3D Tiles 제작 시 실시간 좌표변환을 지원합니다.

사용법:

기본적으로 코드 수정 시 tiler프로젝트의 gradle script인 shadowjar를 통해 runnable jar를 생성할 수 있습니다.
/tiler/dist/ 디렉토리에는 미리 빌드된 jar가 준비 되어있습니다.

  • mago-3d-tiler-x.x.x-natives-windows.jar
  • mago-3d-tiler-x.x.x-natives-linux.jar
  • mago-3d-tiler-x.x.x-natives-macos.jar

빌드할 사용된 java 버전은 jdk 17 입니다.

아래는 Help 코드를 실행시킨 예시입니다.

java -jar mago-3d-tiler-x.x.x-natives-windows.jar -h

출력 결과물:

┌┬┐┌─┐┌─┐┌─┐  -┐┌┬┐  ┌┬┐┬┬  ┌─┐┬─┐
│││├─┤│ ┬│ │  -┤ ││   │ ││  ├┤ ├┬┘
┴ ┴┴ ┴└─┘└─┘  -┘-┴┘   ┴ ┴┴─┘└─┘┴└─
3d-tiler(x.x.x) by Gaia3D, Inc.
----------------------------------------
usage: Gaia3D Tiler
 -aa,--autoUpAxis               [Experimental] automatically Assign 3D
                                Matrix Axes
 -ac,--altitudeColumn <arg>     altitude Column setting.
 -c,--crs <arg>                 Coordinate Reference Systems, only epsg
                                code (4326, 3857, etc...)
 -d,--debug                     debug mode
 -dad,--debugAllDrawing         debug all drawing
 -dit,--debugIgnoreTextures     debug ignore textures
 -fc,--flipCoordinate           flip x,y Coordinate.
 -glb,--glb                     create glb file.
 -gltf,--gltf                   create gltf file.
 -gt,--geoTiff <arg>            [Experimental] geoTiff file path, 3D
                                Object applied as clampToGround.
 -h,--help                      print this message
 -hc,--heightColumn <arg>       height column setting. (Default: height)
 -i,--input <arg>               input file path
 -it,--inputType <arg>          input file type (kml, 3ds, obj, gltf,
                                etc...)
 -l,--log <arg>                 output log file path
 -mc,--multiThreadCount <arg>   multi thread count (Default: 8)
 -mh,--minimumHeight <arg>      minimum height setting.
 -mp,--maxPoints <arg>          max points of pointcloud data (Default:
                                20000)
 -mt,--multiThread              multi thread mode
 -mx,--maxCount <arg>           max count of nodes (Default: 1024)
 -nc,--nameColumn <arg>         name column setting. (Default: name)
 -nl,--minLod <arg>             min level of detail (Default: 0)
 -o,--output <arg>              output file path
 -ot,--outputType <arg>         output file type
 -p,--proj <arg>                proj4 parameters (ex: +proj=tmerc +la...)
 -pt,--pngTexture               png texture mode
 -q,--quiet                     quiet mode
 -r,--recursive                 deep directory exploration
 -ra,--refineAdd                refine addd mode
 -rt,--reverseTexCoord          texture y-axis coordinate reverse
 -te,--terrain <arg>            [Experimental] terrain file path, 3D
                                Object applied as clampToGround.
 -v,--version                   print version
 -xl,--maxLod <arg>             max level of detail (Default: 3)
 -ya,--yUpAxis                  Assign 3D root transformed matrix Y-UP
                                axis
 -zo,--zeroOrigin               [Experimental] fix 3d root transformed
                                matrix origin to zero point.

필수 인자 값으로 작성한 간단한 kml/collada -> 3dTiles 변환코드 입니다.

java -jar mago-3d-tiler-x.x.x-natives-windows.jar --input C:\data\kml-input-dir --inputType kml --output C:\data\kml-output-dir

도커 버전 사용법:

mago 3DTiler 1.3.1 버전부터 도커 버전으로 손쉽게 사용할 수 있습니다.

사용 예시:

docker pull gaia3d/mago-3d-tiler
docker run --rm -v "/workspace:/workspace" gaia3d/mago-3d-tiler -it 3ds -i /workspace/3ds-samples -o /workspace/sample-3d-tiles -crs 5186 -aa

지원하는 자바 버전:

JDK11, JDK17, JDK21 등 JDK의 LTS(Long-term support) 버전의 호환을 지원합니다.
JDK21는 부분적으로 사용이 가능한 것을 확인했습니다.

샘플 사이트:

image
https://seoul.gaia3d.com:10903

라이선스:

  • mago 3DTiler는 MPL2.0 라이선스를 따릅니다. (https://www.mozilla.org/en-US/MPL/2.0/)
  • 만약 MPL2.0라이선스에 따라 여러분이 개작, 수정한 코드를 공개하고 싶지 않으면 상업 라이선스를 따르시면 됩니다. 이 경우에는 sales@gaia3d.com으로 연락 주시기 바랍니다.

라이브러리 의존성: