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feat(newserver): Memories of Mars #2911

Merged
merged 41 commits into from Jun 18, 2020
Merged

feat(newserver): Memories of Mars #2911

merged 41 commits into from Jun 18, 2020

Commits on May 29, 2020

  1. feature/mofmserver

    created default config and added to serverlist
    ttocszed00 committed May 29, 2020
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  2. updated glibc requirement

    ttocszed00 committed May 29, 2020
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  3. feature/memoriesofmars

    install config and info_config for command details added
    ttocszed00 committed May 29, 2020
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  6. typo in install_config

    ttocszed00 committed May 29, 2020
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  8. info messages

    ttocszed00 committed May 29, 2020
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  9. config and message changes

    ttocszed00 committed May 29, 2020
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  10. default config

    ttocszed00 committed May 29, 2020
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  11. default config things

    ttocszed00 committed May 29, 2020
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  12. info config change

    ttocszed00 committed May 29, 2020
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Commits on May 30, 2020

  1. updates

    ttocszed00 committed May 30, 2020
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  2. fixing info config

    ttocszed00 committed May 30, 2020
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  3. default config changes

    ttocszed00 committed May 30, 2020
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  4. info parms fix

    ttocszed00 committed May 30, 2020
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  6. info things

    ttocszed00 committed May 30, 2020
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  7. more info things

    ttocszed00 committed May 30, 2020
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  8. info changes

    ttocszed00 committed May 30, 2020
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  10. Merge pull request #1 from GameServerManagers/master

    catching up to master
    ttocszed00 committed May 30, 2020
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Commits on May 31, 2020

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Commits on Jun 1, 2020

  1. fixed beaconport

    ttocszed00 committed Jun 1, 2020
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  2. fixed netstat grep

    ttocszed00 committed Jun 1, 2020
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Commits on Jun 17, 2020

  1. corrected netstat

    dgibbs64 committed Jun 17, 2020
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  2. removed querytype

    dgibbs64 committed Jun 17, 2020
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  3. updated binary

    dgibbs64 committed Jun 17, 2020
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  4. changed to momserver

    dgibbs64 committed Jun 17, 2020
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  5. servercfgdir

    dgibbs64 committed Jun 17, 2020
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  6. mofm to mom

    dgibbs64 committed Jun 17, 2020
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Commits on Jun 18, 2020

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  3. fix(query): query_gamedig.sh tuning for correct player count (#2913)

    * fix(bug): gamedig not using correct JSON object
    
    Command to output the results for player count was looking at the wrong object in the tree. This change corrects it to the right objects.
    
    * feat(monitor): Include bot count in monitor output
    
    Update to include bot count in monitor output from Gamedig.
    
    * fix(messages): Fix to set proper component logging
    
    Fixed issue where messages from different actions weren't logging correctly due to using the wrong variable in when crafting the log message
    
    * Confirm commit for changes made
    
    Commit changes made after pull change submiited.
    
    * fix(command_backup): Correct path for exludedir variable
    
    The current implementation doesn't use the full file path to determine the existence of the backup directory in relation to the server which means the current stats just looks for the "lgsm/backup" directory. That may work if you're already in the root directory for the server but if you're scripting the backups via cron, you're not likely going to be invoking the backup from the root directory.
    
    * fix: query_gamedig.sh tuning for correct player count
    
    Reworked the jq flags to produce a count of players based on the length of the original JSON key used. However, I've found that while things like TF2 will produce the proper value, the Minecraft plugin will have an extra user online that is empty. See example below:
    
    "players": [
        {
          "id": "81eeda65-9002-4f0d-9d3f-b4872e2a2042",
          "name": "iamjack1221"
        },
        {}
      ]
    
    * correct else
    
    * space
    
    Co-authored-by: Daniel Gibbs <me@danielgibbs.co.uk>
    codingWithJimmy and dgibbs64 committed Jun 18, 2020
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