You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Something I've long thought about but haven't gotten around to it (partly because I never found a very suitable solution), but thought I'd open it up for discussion.
What are peoples' thoughts on an external minecraft control panel? I'm aware of McMyAdmin but that requires licenses. Googling now, I found Pterodactyl and PufferPanel which are open source. Does anyone have experience with these or something similar?
As you all know, the Gamocosm interface to the minecraft server only has the absolute bare minimum features, because I don't have the time to develop and maintain something more advanced. Using a third party, dedicated development control panel would provide many more features, such as a server console (I presume most proper control panels support this).
One issue would be supporting the Gamocosm API (which relies on the current server wrapper) with the new control panels. Also, Gamocosm doesn't currently have the infrastructure to support a different "type" of server install - ever since the first version of Gamocosm, it's maintained a more or less similar server setup. The issue is not necessarily coding the support for (at least) two server setups - ones made prior to the hypothetical new control panel support, and ones made after with the new control panel - the issue I'm concerned with is the maintenance cost and extra venue for bugs
Regardless, if there's popular demand for this, I'll look into supporting it
The text was updated successfully, but these errors were encountered:
Not the same as a dedicated control panel, but today I've updated Gamocosm to set up Cockpit, a general purpose web-based server control panel which includes a console/terminal. I've also added documentation on the wiki.
Linux and MacOS users already have built in terminals and SSH clients, so conceptually this doesn't change much, but at least this removes the need to install PuTTY for Windows users. I am still keeping an eye out for Minecraft control panels which would daemonize Minecraft properly and respond to HTTP API requests, but there still aren't any concrete plans.
Please let me know if you have any issues, feedback, or use cases that aren't (well) supported!
Something I've long thought about but haven't gotten around to it (partly because I never found a very suitable solution), but thought I'd open it up for discussion.
What are peoples' thoughts on an external minecraft control panel? I'm aware of McMyAdmin but that requires licenses. Googling now, I found Pterodactyl and PufferPanel which are open source. Does anyone have experience with these or something similar?
As you all know, the Gamocosm interface to the minecraft server only has the absolute bare minimum features, because I don't have the time to develop and maintain something more advanced. Using a third party, dedicated development control panel would provide many more features, such as a server console (I presume most proper control panels support this).
One issue would be supporting the Gamocosm API (which relies on the current server wrapper) with the new control panels. Also, Gamocosm doesn't currently have the infrastructure to support a different "type" of server install - ever since the first version of Gamocosm, it's maintained a more or less similar server setup. The issue is not necessarily coding the support for (at least) two server setups - ones made prior to the hypothetical new control panel support, and ones made after with the new control panel - the issue I'm concerned with is the maintenance cost and extra venue for bugs
Regardless, if there's popular demand for this, I'll look into supporting it
The text was updated successfully, but these errors were encountered: