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Buffer: a safe utility collection for allocating memory.
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Buffer provides an entirely safe interface for managing memory within other
collections. It provides allocate, reallocate, and deallocate functionality
and obeys RAII principles (deallocate on drop).

This can be used to simplify the implementation of any data structure which
does allocation not through another structure like Vec.

From the docs:

A safe wrapper around a heap allocated buffer of Ts, tracking capacity only.

Buffer makes no promises about the actual contents of this memory, that's up
to the user of the structure and can be manipulated using the standard pointer
utilities, accessible through the impl of `Deref<Target=*mut T>` for `Buffer<T>`.

As a result of this hands-off approach, `Buffer`s destructor does not attempt
to drop any of the contained elements; the destructor simply frees the contained
memory.

You can think of `Buffer<T>` as an approximation for `Box<[T]>` where the elements
are not guaranteed to be valid/initialized. It is meant to be used as a building
block for other collections, so they do not have to concern themselves with the
minutiae of allocating, reallocating, and deallocating memory.
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reem committed Jan 27, 2015
1 parent 0e81ad1 commit b207b7b
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2 changes: 2 additions & 0 deletions src/lib.rs
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Expand Up @@ -28,6 +28,7 @@
#[cfg(test)] extern crate test;
extern crate core;
extern crate traverse;
extern crate alloc;



Expand Down Expand Up @@ -85,5 +86,6 @@ pub mod trie_set {



pub mod util;
pub mod proto;

266 changes: 266 additions & 0 deletions src/util/buffer.rs
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//! A memory buffer with resizing.

use core::nonzero::NonZero;
use std::num::Int;
use std::ops::Deref;
use std::rt::heap;
use std::mem;

/// A safe wrapper around a heap allocated buffer of Ts, tracking capacity only.
///
/// Buffer makes no promises about the actual contents of this memory, that's up
/// to the user of the structure and can be manipulated using the standard pointer
/// utilities, accessible through the impl of `Deref<Target=*mut T>` for `Buffer<T>`.
///
/// As a result of this hands-off approach, `Buffer`s destructor does not attempt
/// to drop any of the contained elements; the destructor simply frees the contained
/// memory.
///
/// You can think of `Buffer<T>` as an approximation for `Box<[T]>` where the elements
/// are not guaranteed to be valid/initialized. It is meant to be used as a building
/// block for other collections, so they do not have to concern themselves with the
/// minutiae of allocating, reallocating, and deallocating memory.
pub struct Buffer<T> {
buffer: NonZero<*mut T>,
cap: usize
}

unsafe impl<T: Send> Send for Buffer<T> { }
unsafe impl<T: Sync> Sync for Buffer<T> { }

impl<T> Buffer<T> {
/// Create a new, empty Buffer.
///
/// ```
/// # use collect::util::buffer::Buffer;
///
/// let buffer: Buffer<usize> = Buffer::new();
/// assert_eq!(buffer.capacity(), 0);
/// ```
pub fn new() -> Buffer<T> {
Buffer {
buffer: unsafe { NonZero::new(heap::EMPTY as *mut T) },
cap: 0
}
}

/// Create a new buffer with space for cap Ts.
///
/// ```
/// # use collect::util::buffer::Buffer;
///
/// let buffer: Buffer<usize> = Buffer::allocate(128);
/// assert_eq!(buffer.capacity(), 128);
/// ```
pub fn allocate(cap: usize) -> Buffer<T> {
if cap == 0 { return Buffer::new() }

Buffer {
buffer: unsafe { allocate(NonZero::new(cap)) },
cap: cap
}
}

/// Reallocate this buffer to fit a new number of Ts.
///
/// ```
/// # use collect::util::buffer::Buffer;
///
/// let mut buffer: Buffer<usize> = Buffer::allocate(128);
/// assert_eq!(buffer.capacity(), 128);
///
/// buffer.reallocate(1024);
/// assert_eq!(buffer.capacity(), 1024);
/// ```
pub fn reallocate(&mut self, cap: usize) {
*self = if self.cap == 0 || cap == 0 {
Buffer::allocate(cap)
} else {
Buffer {
buffer: unsafe {
reallocate(self.buffer,
NonZero::new(self.cap),
NonZero::new(cap))
},
cap: cap
}
}
}

/// Get the current capacity of the Buffer.
///
/// ```
/// # use collect::util::buffer::Buffer;
///
/// let buffer: Buffer<usize> = Buffer::allocate(128);
/// assert_eq!(buffer.capacity(), 128);
/// ```
pub fn capacity(&self) -> usize {
self.cap
}
}

#[unsafe_destructor]
impl<T> Drop for Buffer<T> {
/// Safety Note:
///
/// The Buffer will *only* deallocate the contained memory. It will
/// *not* run any destructors on data in that memory.
fn drop(&mut self) {
if self.cap == 0 { return }
unsafe { deallocate(self.buffer, NonZero::new(self.cap)) }
}
}

impl<T> Deref for Buffer<T> {
type Target = *mut T;

fn deref(&self) -> &*mut T {
&*self.buffer
}
}

// Typed Allocation Utilities
//
// Unlike std::rt::heap these check for zero-sized types, capacity overflow,
// oom etc. and calculate the appropriate size and alignment themselves.

unsafe fn allocate<T>(cap: NonZero<usize>) -> NonZero<*mut T> {
if mem::size_of::<T>() == 0 { return empty() }

// Allocate
let ptr = heap::allocate(allocation_size::<T>(cap), mem::align_of::<T>());

// Check for allocation failure
if ptr.is_null() { ::alloc::oom() }

NonZero::new(ptr as *mut T)
}

unsafe fn reallocate<T>(ptr: NonZero<*mut T>,
old_cap: NonZero<usize>,
new_cap: NonZero<usize>) -> NonZero<*mut T> {
if mem::size_of::<T>() == 0 { return empty() }

let old_size = allocation_size::<T>(old_cap);
let new_size = allocation_size::<T>(new_cap);

// Reallocate
let ptr = heap::reallocate(*ptr as *mut u8, old_size, new_size, mem::align_of::<T>());

// Check for allocation failure
if ptr.is_null() { ::alloc::oom() }

NonZero::new(ptr as *mut T)
}

unsafe fn deallocate<T>(ptr: NonZero<*mut T>, cap: NonZero<usize>) {
if mem::size_of::<T>() == 0 { return }

let old_size = allocation_size::<T>(cap);

heap::deallocate(*ptr as *mut u8, old_size, mem::align_of::<T>())
}

fn allocation_size<T>(cap: NonZero<usize>) -> usize {
mem::size_of::<T>().checked_mul(*cap).expect("Capacity overflow")
}

fn empty<T>() -> NonZero<*mut T> {
unsafe { NonZero::new(heap::EMPTY as *mut T) }
}

#[cfg(test)]
mod test {
use std::ptr;

use util::buffer::Buffer;
use super::empty;

#[test]
fn test_empty() {
let buffer: Buffer<usize> = Buffer::new();
assert_eq!(buffer.cap, 0);
assert_eq!(buffer.buffer, empty());
}

#[test]
fn test_allocate() {
let buffer: Buffer<usize> = Buffer::allocate(8);

assert_eq!(buffer.cap, 8);

unsafe {
ptr::write(buffer.offset(0), 8);
ptr::write(buffer.offset(1), 4);
ptr::write(buffer.offset(3), 5);
ptr::write(buffer.offset(5), 3);
ptr::write(buffer.offset(7), 6);

assert_eq!(ptr::read(buffer.offset(0)), 8);
assert_eq!(ptr::read(buffer.offset(1)), 4);
assert_eq!(ptr::read(buffer.offset(3)), 5);
assert_eq!(ptr::read(buffer.offset(5)), 3);
assert_eq!(ptr::read(buffer.offset(7)), 6);
};

// Try a large buffer
let buffer: Buffer<usize> = Buffer::allocate(1024 * 1024);

unsafe {
ptr::write(buffer.offset(1024 * 1024 - 1), 12);
assert_eq!(ptr::read(buffer.offset(1024 * 1024 - 1)), 12);
};
}

#[test]
fn test_reallocate() {
let mut buffer: Buffer<usize> = Buffer::allocate(8);
assert_eq!(buffer.cap, 8);

buffer.reallocate(16);
assert_eq!(buffer.cap, 16);

unsafe {
// Put some data in the buffer
ptr::write(buffer.offset(0), 8);
ptr::write(buffer.offset(1), 4);
ptr::write(buffer.offset(5), 3);
ptr::write(buffer.offset(7), 6);
};

// Allocate so in-place fails.
let _: Buffer<usize> = Buffer::allocate(128);

buffer.reallocate(32);

unsafe {
// Ensure the data is still there.
assert_eq!(ptr::read(buffer.offset(0)), 8);
assert_eq!(ptr::read(buffer.offset(1)), 4);
assert_eq!(ptr::read(buffer.offset(5)), 3);
assert_eq!(ptr::read(buffer.offset(7)), 6);
};
}

#[test]
#[should_fail = "Capacity overflow."]
fn test_allocate_capacity_overflow() {
let _: Buffer<usize> = Buffer::allocate(10_000_000_000_000_000_000);
}

#[test]
#[should_fail = "Capacity overflow."]
fn test_fresh_reallocate_capacity_overflow() {
let mut buffer: Buffer<usize> = Buffer::new();
buffer.reallocate(10_000_000_000_000_000_000);
}

#[test]
#[should_fail = "Capacity overflow."]
fn test_reallocate_capacity_overflow() {
let mut buffer: Buffer<usize> = Buffer::allocate(128);
buffer.reallocate(10_000_000_000_000_000_000);
}
}

3 changes: 3 additions & 0 deletions src/util/mod.rs
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@@ -0,0 +1,3 @@
/// Utilities for implementing other data structures.

pub mod buffer;

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