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Merge pull request #234 from DavidWyand-GG/RazerHydraWork
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Razer Hydra integration
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DavidWyand-GG committed Feb 22, 2013
2 parents 67eb2a8 + 0b4c3f1 commit 853b702
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35 changes: 35 additions & 0 deletions Engine/source/platform/input/razerHydra/razerHydraConstants.h
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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#ifndef _RAZERHYDRACONSTANTS_H_
#define _RAZERHYDRACONSTANTS_H_

namespace RazerHydraConstants
{
enum Constants {
DefaultHydraBase = 0,
HydraActiveCheckFreq = 1000,
MaxControllers = 2,
};
}

#endif // _RAZERHYDRACONSTANTS_H_
192 changes: 192 additions & 0 deletions Engine/source/platform/input/razerHydra/razerHydraData.cpp
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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#include "platform/input/razerHydra/razerHydraData.h"
#include "platform/input/razerHydra/razerHydraUtil.h"

RazerHyrdaControllerData::RazerHyrdaControllerData()
{
reset();
}

void RazerHyrdaControllerData::reset()
{
mDataSet = false;

mShoulder = false;
mThumb = false;
mStart = false;
mButton1 = false;
mButton2 = false;
mButton3 = false;
mButton4 = false;

mIsDocked = false;
}

void RazerHyrdaControllerData::setData(const sixenseControllerData& data, const F32& maxAxisRadius)
{
// Controller position
RazerHydraUtil::convertPosition(data.pos, mRawPos[0], mRawPos[1], mRawPos[2]);
mPos[0] = (S32)mFloor(mRawPos[0]);
mPos[1] = (S32)mFloor(mRawPos[1]);
mPos[2] = (S32)mFloor(mRawPos[2]);

mPosPoint.set(mPos[0], mPos[1], mPos[2]);

// Controller rotation
RazerHydraUtil::convertRotation(data.rot_mat, mRot);
mRotQuat.set(mRot);

// Controller rotation as axis, but only if not docked
if(!data.is_docked)
{
RazerHydraUtil::calculateAxisRotation(mRot, maxAxisRadius, mRotAxis);
}
else
{
mRotAxis.x = 0.0f;
mRotAxis.y = 0.0f;
}

// Thumb stick
mThumbStick[0] = data.joystick_x;
mThumbStick[1] = data.joystick_y;

// Trigger
mTrigger = data.trigger;

//Buttons
mShoulder = data.buttons & SIXENSE_BUTTON_BUMPER;
mThumb = data.buttons & SIXENSE_BUTTON_JOYSTICK;
mStart = data.buttons & SIXENSE_BUTTON_START;
mButton1 = data.buttons & SIXENSE_BUTTON_1;
mButton2 = data.buttons & SIXENSE_BUTTON_2;
mButton3 = data.buttons & SIXENSE_BUTTON_3;
mButton4 = data.buttons & SIXENSE_BUTTON_4;

// Other data
mIsDocked = data.is_docked;

// Store the current sequence number
mSequenceNum = data.sequence_number;

mDataSet = true;
}

U32 RazerHyrdaControllerData::compare(RazerHyrdaControllerData* other)
{
S32 result = DIFF_NONE;

// Check position
if(mDataSet)
{
if(mPos[0] != other->mPos[0])
result |= DIFF_POSX;

if(mPos[1] != other->mPos[1])
result |= DIFF_POSY;

if(mPos[2] != other->mPos[2])
result |= DIFF_POSZ;
}
else
{
result |= DIFF_POS;
}

// Check rotation
if(mRotQuat != other->mRotQuat || !mDataSet)
{
result |= DIFF_ROT;
}

// Check rotation as axis
if(mRotAxis.x != other->mRotAxis.x || !mDataSet)
{
result |= DIFF_ROTAXISX;
}
if(mRotAxis.y != other->mRotAxis.y || !mDataSet)
{
result |= DIFF_ROTAXISY;
}

// Check thumb stick
if(mThumbStick[0] != other->mThumbStick[0] || !mDataSet)
{
result |= DIFF_AXISX;
}
if(mThumbStick[1] != other->mThumbStick[1] || !mDataSet)
{
result |= DIFF_AXISY;
}

// Check trigger
if(mTrigger != other->mTrigger || !mDataSet)
{
result |= DIFF_TRIGGER;
}

// Check buttons
if(mShoulder != other->mShoulder)
{
result |= DIFF_BUTTON_SHOULDER;
}
if(mThumb != other->mThumb)
{
result |= DIFF_BUTTON_THUMB;
}
if(mStart != other->mStart)
{
result |= DIFF_BUTTON_START;
}
if(mButton1 != other->mButton1)
{
result |= DIFF_BUTTON1;
}
if(mButton2 != other->mButton2)
{
result |= DIFF_BUTTON2;
}
if(mButton3 != other->mButton3)
{
result |= DIFF_BUTTON3;
}
if(mButton4 != other->mButton4)
{
result |= DIFF_BUTTON4;
}

return result;
}

U32 RazerHyrdaControllerData::compareMeta(RazerHyrdaControllerData* other)
{
S32 result = DIFF_NONE;

if(mIsDocked != other->mIsDocked || !mDataSet)
{
result |= METADIFF_DOCKED;
}

return result;
}
111 changes: 111 additions & 0 deletions Engine/source/platform/input/razerHydra/razerHydraData.h
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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#ifndef _RAZERHYDRADATA_H_
#define _RAZERHYDRADATA_H_

#include "console/consoleTypes.h"
#include "math/mMathFn.h"
#include "math/mMatrix.h"
#include "math/mQuat.h"
#include "sixense.h"

struct RazerHyrdaControllerData
{
enum DataDifferences {
DIFF_NONE = 0,
DIFF_POSX = (1<<0),
DIFF_POSY = (1<<1),
DIFF_POSZ = (1<<2),
DIFF_ROT = (1<<3),
DIFF_ROTAXISX = (1<<4),
DIFF_ROTAXISY = (1<<5),
DIFF_AXISX = (1<<6),
DIFF_AXISY = (1<<7),
DIFF_TRIGGER = (1<<8),
DIFF_BUTTON1 = (1<<9),
DIFF_BUTTON2 = (1<<10),
DIFF_BUTTON3 = (1<<11),
DIFF_BUTTON4 = (1<<12),
DIFF_BUTTON_START = (1<<13),
DIFF_BUTTON_SHOULDER = (1<<14),
DIFF_BUTTON_THUMB = (1<<15),

DIFF_POS = (DIFF_POSX | DIFF_POSY | DIFF_POSZ),
DIFF_AXIS = (DIFF_AXISX | DIFF_AXISY),
DIFF_ROTAXIS = (DIFF_ROTAXISX | DIFF_ROTAXISY),
};

enum MetaDataDifferences {
METADIFF_NONE = 0,
METADIFF_DOCKED = (1<<0),
};

bool mDataSet;

// Position
F32 mRawPos[3];
S32 mPos[3];
Point3F mPosPoint;

// Rotation
MatrixF mRot;
QuatF mRotQuat;

// Controller rotation as axis x, y
Point2F mRotAxis;

// Thumb stick x, y and trigger
F32 mThumbStick[2];
F32 mTrigger;

// Buttons
bool mShoulder;
bool mThumb;
bool mStart;
bool mButton1;
bool mButton2;
bool mButton3;
bool mButton4;

// Other data
bool mIsDocked;

// Sequence number from sixense
U32 mSequenceNum;

RazerHyrdaControllerData();

/// Reset controller data
void reset();

/// Set position based on sixense controller data
void setData(const sixenseControllerData& data, const F32& maxAxisRadius);

/// Compare this data and given and return differences
U32 compare(RazerHyrdaControllerData* other);

/// Compare meta data between this and given and return differences
U32 compareMeta(RazerHyrdaControllerData* other);
};

#endif // _RAZERHYDRADATA_H_
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