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Razer Hydra integration #234

Merged
merged 1 commit into from
Feb 22, 2013
Merged

Razer Hydra integration #234

merged 1 commit into from
Feb 22, 2013

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DavidWyand-GG
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Adds Razer Hydra input device support to Torque 3D. To make use of it you will need to include the new razerHydra module in your project (and define its path to the Sixense SDK) and regenerate your project.

Supports individual input events for all Razer Hydra controller functions including absolute position and rotation of each controller. Also supports a whole frame event that provides access to all values at once.

DavidWyand-GG added a commit that referenced this pull request Feb 22, 2013
@DavidWyand-GG DavidWyand-GG merged commit 853b702 into GarageGames:development Feb 22, 2013
lukaspj pushed a commit to lukaspj/Torque3D-Old that referenced this pull request Oct 2, 2020
Implements missing _captureBackBuffer method for GL gfx layer.
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