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Fix Bullet compilation. #1198

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merged 1 commit into from Feb 15, 2015
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6 changes: 5 additions & 1 deletion Engine/source/T3D/physics/bullet/bt.h
Expand Up @@ -24,10 +24,14 @@
#define _BULLET_H_

// NOTE: We set these defines which bullet needs here.
#ifdef TORQUE_OS_WIN
#if defined TORQUE_OS_WIN && !defined(WIN32)

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Forgot parenthesis around former defined check as required:

#if defined(TORQUE_OS_WIN) && !defined(WIN32)

#define WIN32
#endif

#ifdef TORQUE_CPU_X86
#define __BT_SKIP_UINT64_H
#endif

// NOTE: All the Bullet includes we use should be here and
// nowhere else.... beware!

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