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[FEAT] Flexible number of rounds per game #125

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wlanowski opened this issue Mar 2, 2021 · 4 comments · Fixed by #511
Closed

[FEAT] Flexible number of rounds per game #125

wlanowski opened this issue Mar 2, 2021 · 4 comments · Fixed by #511
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enhancement New feature or request good first issue Good for newcomers Hacktoberfest
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@wlanowski
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https://discord.com/channels/758443244387303435/792739542058532865/816424488471494676

@wlanowski wlanowski added the enhancement New feature or request label Mar 2, 2021
@BilelJegham BilelJegham added this to Needs triage in RoadMap Mar 3, 2021
@BilelJegham
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I see issues with his request.
With more rounds, games will not have the same maximum score (5000). History sorting will become complex.

@BilelJegham BilelJegham added the question Further information is requested label Mar 5, 2021
@BilelJegham BilelJegham moved this from Needs triage to Questions in RoadMap Mar 5, 2021
@wlanowski
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I see issues with his request.
With more rounds, games will not have the same maximum score (5000). History sorting will become complex.

Sad story... For me it would be more interesting to have flexible number of rounds, than to have a history with max score... :/

@BilelJegham BilelJegham removed the question Further information is requested label Mar 7, 2021
@BilelJegham
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If you think, it should be appreciated by players. You can implement it.

It's not complicated.
You have nbRound variable in StreetView.vue

https://github.com/GeoGuess/Geoguess/blob/dc36c681e42eec76e5ee880546a2fea6b8603f79/src/pages/StreetView.vue#L186

For the game settings (menu,...), you can follow work made it #118

@BurAndBY
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I'm not very good at programming, but i found this website

BilelJegham added a commit that referenced this issue Aug 1, 2022
* feat: #125 Flexible number of rounds per game

* mock csv export

* fix: dev mode e2e
RoadMap automation moved this from Questions to Closed Aug 1, 2022
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Labels
enhancement New feature or request good first issue Good for newcomers Hacktoberfest
Projects
RoadMap
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3 participants