-
-
Notifications
You must be signed in to change notification settings - Fork 671
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Disguise Issue #2879
Labels
Confirmed Bug
The bug reported is confirmed and able to be replicated.
Comments
can you fix it? |
+1 |
1 similar comment
+1 |
It's been over a year on this, has there been any new info? |
No sadly not
Op wo 17 mei 2023 om 15:42 schreef Magstar0761 ***@***.***>
… It's been over a year on this, has there been any new info?
—
Reply to this email directly, view it on GitHub
<#2879 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AOAY2CNYLVK5CHJHLZZHFDTXGTIVVANCNFSM5QKRRM4A>
.
You are receiving this because you commented.Message ID:
***@***.***>
|
+1 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Describe the bug
I'm using a hide and seek plugin that uses Lib's Disguises for disguising hiders as blocks, Which after 5 seconds of standing still it turns players into a "Solid" block. When players run again it's suppose to change them back into the falling block disguise and show them running around which this DOES work for the java clients, but the bedrock clients only still see the solid block where they disguised. This makes it to where they can't hit the hider or even see them because it's showing the solid block location still instead of where they may currently be running around again. The falling block disguise works BEFORE they're transformed to a solid block, but not after.
To Reproduce
Plugins used - https://www.spigotmc.org/resources/hideandseek.9777/ and https://www.spigotmc.org/resources/libs-disguises-free.81/ , I'm not sure if you need the hide and seek plugin if you can just make a solid block disguise using libs alone, I don't have a ton of experience with it.
Go from a falling block to a solid block, then back to a falling block again and bedrock clients will not be see the transformation back to falling block again. They will just see what is basically a ghost of a solid block where it was, not where the player is currently given they move.
Expected behaviour
Expected behavior is to show players as a falling block when they're disguised as one, as it does on java.
Screenshots / Videos
No response
Server Version and Plugins
1.18.1
Autorank, BedrockPlayerManager, BisectHosting, BuycraftX, CoreProtect, DeluxeTags, Essentials, EssentialsAntiBuild, EssentialsChat, EssentialsDiscord, EssentialsProtect, EssentialsSpawn, ExecutableItems, floodgate, GCoreLegacy, GParticles, HideAndSeek, HolographicDisplays, IPWhitelist*, LibsDisguises, LuckPerms, Paintball, PartyGames*, PlaceholderAPI, PocketGames, ProtocolLib, SCore, ServerSelectorX, ServerSigns, SimplePortals, SkinsRestorer, SudoSigns, UltimateChairs, Vault, ViaVersion, WorldEdit, WorldGuard
Geyser Dump
https://dump.geysermc.org/JS8waX4cvTZJp77vsPEPfXY47O10TK6q
Geyser Version
2.0.2-SNAPSHOT (git-master-9c0b9f1)
Minecraft: Bedrock Edition Version
Latest
Additional Context
No response
The text was updated successfully, but these errors were encountered: