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Add ghosting to pass the boundary test for block material
Ideally, we would use a postprocessor that currently does not have an issue with insufficient ghosting when used on its own, see idaholab#19534. But I dont think there is one that will trigger the ghosting we want. I could admittedly make a new one, which would be a rework of SideAverageMaterialProperty, but it could make that one confusing.
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