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Discord bot which pipes a Minecraft server into a Discord channel

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EVE

EVE lets you control a Minecraft server through Discord. It routes everything from the server stdout/stderr to a Discord channel and receives stdin commands from Discord and routes them back to the server instance.

Example

Configuration

To run EVE, you need to set up a few environment variables.

Required

  • DISCORD_TOKEN: The token of your Discord bot
  • CONSOLE_CHANNEL_ID: The the ID of the Discord channel which should be used as the console. EVE will pipe every stdout/stderr line from the server into this channel
  • SERVER_JAR_PATH: Path to the server executable. E.g. /srv/server/server.jar
  • SERVER_MEMORY: Memory in megabytes to assign to the minecraft server. E.g 6144

Optional

  • MAX_PLAYERS: Max players of your minecraft server. This is only used for the bot presence and if not provided, it won't show the player count there.
  • JVM_FLAGS: Additional jvm flags to pass to the server instance
  • AUTO_ACCEPT_EULA: If the EULA should be accepted automatically
  • RUST_LOG: Rust log level (Does not affect the server output). Set it to info to recieve all information or to warn if you just want to receive warnings/errors.

Backup

  • BACKUP_FOLDER(Optional): Backup folder path to save server backups into. Required when using the /backup command.
  • SERVER_FOLDER(Optional): Folder path of the Mineraft server. Required when using the /backup command.
  • BACKUP_NAME(Optional): Name of the backup file. Is a format string which is used as the input for Astrolabe::DateTime::format. Default: 'backup'_yyyy_MM_dd_HH_mm'.tar.gz'
  • BACKUP_COMMAND(Optional): Command to execute when creating a backup. You can use {BACKUP_FOLDER}, {SERVER_FOLDER}, {BACKUP_NAME} which will be replaced with the environment variables. Default: tar -czf {BACKUP_FOLDER}/{BACKUP_NAME} {SERVER_FOLDER}

Running

There are multiple ways to run EVE:

Docker

The most convenient way is to run it in a Docker container. EVE gets automatically builded and deployed on Github Packages and can be pulled from there.

Note: The server is run as a non-root user. You may need to change the permissions of your server folder.

Example run command:

docker run -d -p 25565:25565 -e DISCORD_TOKEN=YOUR_BOT_TOKEN -e CONSOLE_CHANNEL_ID=YOUR_CHANNEL_ID -e SERVER_JAR_PATH=/eve/server/server.jar -e SERVER_MEMORY=6144 -v /srv/server:/eve/server --name EVE ghcr.io/giyomoon/eve:java17

Additional ports can be mapped if you are running a dynmap for example.

Java version

EVE gets build for three different Java versions. Java 17, 11 and 8. Depending on the version/type of your Minecraft server, you need to choose the correct version for you.

  • Java 17: java17 (ghcr.io/giyomoon/eve:java17)
  • Java 11: java11 (ghcr.io/giyomoon/eve:java11)
  • Java 8: java8 (ghcr.io/giyomoon/eve:java8)

Service

It's also possible to directly use the executable and create a system service. There are pre built binaries under the Releases, but feel free to build EVE for yourself :)

sudo touch /etc/systemd/system/eve.service

Insert this content:

[Unit]
Description=EVE
Wants=network-online.target
After=network-online.target

[Service]

# Use a non-root user
User=eve
Group=eve

ExecReload=/bin/kill -HUP $MAINPID
# Path to the executable
ExecStart=/srv/eve
KillMode=process
KillSignal=SIGINT
LimitNOFILE=65536
LimitNPROC=infinity
Restart=on-failure
RestartSec=2

Environment="DISCORD_TOKEN=YOUR_BOT_TOKEN"
Environment="CONSOLE_CHANNEL_ID=YOUR_CHANNEL_ID"
Environment="SERVER_JAR_PATH=/srv/server/server.jar"
Environment="SERVER_MEMORY=6144"

[Install]
WantedBy=multi-user.target

Note: In this example I configured the service to run as the user eve. It's best practice to never run a minecraft server as root. Make sure your user has permission to execute the executable and access the server folder.

Now, start the service:

sudo systemctl enable eve.service
sudo systemctl start eve.service