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@GloriousEggroll GloriousEggroll released this 28 Jun 04:29
· 199 commits to master since this release
  • FSR:
    I've attempted to make the FSR issue a bit easier for people by implementing a new option:
    WINE_FULLSCREEN_FSR_MODE.
    How it works:
    WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_MODE=ultra %command%
    Modes available:
    ultra
    quality
    balanced
    performance
    This will add the resolution corresponding to your monitor resolution and mode setting to the in-game resolution list if your monitor's resolution is supported by FSR.

Example:
If you choose 'ultra' and your monitor is 1440p (2k), it will add this entry to the in-game screen resolution list:
1970x1108

  • You must then choose that resolution in-game and FSR will scale it up to your monitor's 1440p size.
    If WINE_FULLSCREEN_FSR is enabled but no mode is set, the 'performance' option for screen resolution (if supported by FSR) will be added.
    Again, the full list of resolutions can be found below for reference:
+    4K:
+    {1920, 1080},  /* 16:9 - 'FSR 2160p Performance'
+    {2259, 1270}, /* 16:9 - 'FSR 2160p Balanced'
+    {2560, 1440},  /* 16:9 - 'FSR 2160p Quality'
+    {2954, 1662}, /* 16:9 - 'FSR 2160p Ultra Quality'
+
+    Ultra-wide:
+    {1720, 720}, /* 21:9 - 'FSR ultra-wide Performance'
+    {2024, 847}, /* 21:9 - 'FSR ultra-wide Balanced'
+    {2293, 960}, /* 21:9 - 'FSR ultra-wide Quality'
+    {2646, 1108}, /* 21:9 - 'FSR ultra-wide Ultra Quality'
+
+    2K:
+    {1280, 720},  /* 16:9 - 'FSR 1440p Performance'
+    {1506, 847},  /* 16:9 - 'FSR 1440p Balanced'
+    {1706, 960},  /* 16:9 - 'FSR 1440p Quality'
+    {1970, 1108}, /* 16:9 - 'FSR 1440p Ultra Quality'
+
+    1080p:
+    {960, 640},  /* 16:9 - 'FSR 1080p Performance'
+    {1129, 635},  /* 16:9 - 'FSR 1080p Balanced'
+    {1280, 720},  /* 16:9 - 'FSR 1080p Quality' 
+    {1477, 831},  /* 16:9 - 'FSR 1080p Ultra Quality'