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Game creates automatically missing folder #122

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12 changes: 10 additions & 2 deletions src/qcommon/files.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,7 @@
#include "qcommon.h"
#include "unzip.h"
#include "vm.h"
#include <sys/stat.h>

#ifndef DEDICATED
#include "client/cl_rest.h"
Expand Down Expand Up @@ -450,17 +451,24 @@ bool FS_OpenBaseGamePath( const char *baseGamePath )
{
const char *homePath = Sys_DefaultHomePath( );
const char *path;
struct stat st;

if (!homePath || !homePath[0])
{
homePath = fs_basepath->string;
}

path = FS_BuildOSPath( homePath, fs_basegame->string, baseGamePath);

if( FS_OpenWithDefault( path ) )
if(stat(path, &st) == 0 && !S_ISDIR(st.st_mode)) {
if( FS_OpenWithDefault( path ))
return true;
} else {
FS_CreatePath(path);
}

if( FS_OpenWithDefault( path ))
return true;

Com_Printf( S_COLOR_RED "FS_BrowseHomepath: failed to open the homepath with the default file manager.\n" S_COLOR_WHITE );
return false;
}
Expand Down