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fixed gadget hp properties and invincibility handling #1773
fixed gadget hp properties and invincibility handling #1773
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src/main/java/emu/grasscutter/data/binout/ConfigGadgetCombatProperty.java
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Updated the pull requests. It now also adds a lockHP Property to GameEntity and allow destroying of entities if its enabled, but the damage dealt is higher then the entites hp. To full work, it now also needs these changes to the resources: |
pushed to resources repo 👍🏻 |
Fix whitespace [skip actions] fixed gadget hp properties and invincibility handling (#1773) Add support for propperly showing activity shops (#1774) Improve team respawn (#1752) Update README.md (the origin) (#1736) Update banners (closes #1760) Update zh-CN.json (#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Extend spawn command (#1777) character and companionship exp gain to party not active character fixes #1787 fixed gadget hp properties and invincibility handling (#1773) Add support for propperly showing activity shops (#1774) Improve team respawn (#1752) Update README.md (the origin) (#1736) Update banners (closes #1760) Update zh-CN.json (#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Change logging level on item use from info to debug feat:cooking food ingredient(aka:compound) implementation (Grasscutters#1858) Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Refactor out some EntrySets send CompoundDataNotify on Login;fix spelling mistakes. (Grasscutters#1869) Change logging level on item use from info to debug feat:cooking food ingredient(aka:compound) implementation (Grasscutters#1858) Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Fix gacha avatars (fixes Grasscutters#1870) Refactor out some EntrySets send CompoundDataNotify on Login;fix spelling mistakes. (Grasscutters#1869) Change logging level on item use from info to debug feat:cooking food ingredient(aka:compound) implementation (Grasscutters#1858) Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
* fixed gadget hp properties and invincibility handling * Allow killing of hp locked entities, if the damage is higher then the hp Co-authored-by: hartie95 <mail@hartie95.de>
Fix whitespace [skip actions] Extend spawn command (#1777) character and companionship exp gain to party not active character fixes #1787 fixed gadget hp properties and invincibility handling (#1773) Add support for propperly showing activity shops (#1774) Improve team respawn (#1752) Update README.md (the origin) (#1736) Update banners (closes #1760) Update zh-CN.json (#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Description
Some gadgets, including chests, didn't have fightingProperties for hp, so they would just disapear when hit by an attack.
This merge requests reads the ConfigGadget definitions from from the json files in
/BinOutput/Gadget/
and applies theHP
,isLockHP
andisInvincible
properties from combat.properties of those json objects.The config to use is defined by GadgetData.jsonName.
Issues fixed by this PR
#1476
#1405
Type of changes
Checklist: