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Fix showing ban message box #1826
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The problem with leaving a banned session open is that all the handlers will still be running. A client that ignores the ban message (e.g. by running the kind of hacks that might earn them a ban in the first place) will be able to do continue playing normally. |
I think I can add a delay to close the session. Delay about 2 seconds then close |
I think the cleaner solution would be to introduce a new |
Yeah. That was Birdulon tell me in discord too |
Fix whitespace [skip actions] Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Extend talent command "all" (#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] Lombokify and sort GameData Extend talent command "all" (#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Updated MAX_FRIENDS (#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Change logging level on item use from info to debug feat:cooking food ingredient(aka:compound) implementation (Grasscutters#1858) Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Refactor out some EntrySets send CompoundDataNotify on Login;fix spelling mistakes. (Grasscutters#1869) Change logging level on item use from info to debug feat:cooking food ingredient(aka:compound) implementation (Grasscutters#1858) Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
Fix whitespace [skip actions] Fix gacha avatars (fixes Grasscutters#1870) Refactor out some EntrySets send CompoundDataNotify on Login;fix spelling mistakes. (Grasscutters#1869) Change logging level on item use from info to debug feat:cooking food ingredient(aka:compound) implementation (Grasscutters#1858) Remove constellation charge and talent level bonuses from db Fix ambiguous command regexes feat: set emoji collection in chat screen (Grasscutters#1864) feat: set friend enter home option (Grasscutters#1860) Add a dictionary for Encryption public keys (Grasscutters#1862) Refactor handbook generation to not use naked textmap getter Accept resource enums of form "1" Update ru-RU.json (Grasscutters#1855) Version 1.4.1-dev [skip actions] Version 1.4.0 Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (Grasscutters#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (Grasscutters#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (Grasscutters#1848) fix: ConcurrentModificationError by removing gadget (Grasscutters#1849) Add DynamicFloat class fix: albedo elevator doesn't work (Grasscutters#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (Grasscutters#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (Grasscutters#1843) fix costumes are unable to be unlocked. (Grasscutters#1842) Fix food decreasing (Grasscutters#1834) Fix showing ban message box (Grasscutters#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (Grasscutters#1839) Add `shutdown` alias to StopCommand Update Banners.json (Grasscutters#1813) [BREAKING] Deobfuscate codex field, slight refactor (Grasscutters#1809) 3.1 Support (Grasscutters#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions] Version 1.3.1 Fix whitespace [skip actions] Extend spawn command (Grasscutters#1777) character and companionship exp gain to party not active character fixes Grasscutters#1787 fixed gadget hp properties and invincibility handling (Grasscutters#1773) Add support for propperly showing activity shops (Grasscutters#1774) Improve team respawn (Grasscutters#1752) Update README.md (the origin) (Grasscutters#1736) Update banners (closes Grasscutters#1760) Update zh-CN.json (Grasscutters#1762) Calculate Banner.previewPrefabPath Forbid PRs from modifying certain files Added a directive to fix some minor bugs (Grasscutters#1744) remove accidentally committed symlink Version 1.3.1-dev [skip actions]
* fix: getplayertoken ban message popup * feat: insure no packet handle when banned * feat: using session state instead of account
Fix whitespace [skip actions] [BREAKING] Item Usage Overhaul Updated MAX_FRIENDS (#1852) Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update) Lombokify and sort GameData Extend talent command "all" (#1850) fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848) fix: ConcurrentModificationError by removing gadget (#1849) Add DynamicFloat class fix: albedo elevator doesn't work (#1845) Update GM Handbook with Spincrystal names and Monster strings feat: unlock homeworld bgm and set homeworld bgm. (#1844) Flatten language translation keys in-memory feat: set namecards in profile editing. (#1843) fix costumes are unable to be unlocked. (#1842) Fix food decreasing (#1834) Fix showing ban message box (#1826) Don't need full Java stacktrace on Lua errors Move Data, Plugin, Script, Packet access from Strings to Paths (#1839) Add `shutdown` alias to StopCommand Update Banners.json (#1813) [BREAKING] Deobfuscate codex field, slight refactor (#1809) 3.1 Support (#1808) refactor HandlerWidgetDoBagReq Update README.md Fixed a tons of errors to make the drop system to accord with that in the actual game Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support Add `-game` and `-dispatch` startup arguments that override the run mode in the config Use reflection to map database classes and add missing mapped classes to the dispatch datastore Version 1.3.2-dev [skip actions]
Description
I have tested and found that, if we close the session right before sending the response packet, the client will show a "Disconnected" message instead of a ban. So I removed it.
After the client press OK or a time, the client would automatically close the session and disconnect.
Type of changes
Checklist: