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GsDevKit/GsDevKit#60 patch should be included in GsUpgrader #14
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… ... in fact it apears that a single 500 ms wait _without retries_ is not sufficient, so bugfix needs to change as well
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… only and we're hung and fail after timeout
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…r a connection that is HUNG by comcast
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…ogic to MCHttpRepository>>allFileNames ... Gofer>>load appears to be the vulnerable party here ...
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…amForUrl:user:passwd:do: is a better choice for retry logic as it covers Gofer allFileNames and package load ...
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My load testing with the GsDevKit sampleProject still exhibits occasional hangs prior to the official fix being loaded.
Since GsDevKit/GsDevKit#60 does not get addressed until the fix is loaded pretty late in the game, it will be useful to patch this bug at strategic points during the upgrade process ...
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