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Revert godotengine#86682 for the Android platform as it breaks dynami…
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…c library loading
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m4gr3d authored and GuybrushThreepwood-GitHub committed Jan 27, 2024
1 parent 20a308d commit 782f460
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions platform/android/os_android.cpp
Expand Up @@ -170,8 +170,6 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han
so_file_exists = false;
}

ERR_FAIL_COND_V(!FileAccess::exists(path), ERR_FILE_NOT_FOUND);

p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
if (!p_library_handle && so_file_exists) {
// The library may be on the sdcard and thus inaccessible. Try to copy it to the internal
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