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Parsing (quickstart)
Luke Kader Belbina edited this page Mar 8, 2014
·
5 revisions
This quickstart was designed to get you up parsing poker hand-histories quickly.
using HandHistories.Objects.GameDescription;
using HandHistories.Objects.Hand;
using HandHistories.Parser.Parsers.Factory;
using HandHistories.Parser.Parsers.Base;
public class ParserExample
{
public HandHistory ParseHand(SiteName site, string handText)
{
// Each poker site has its own parser so we use a factory to get the right parser.
IHandHistoryParserFactory handHistoryParserFactory = new HandHistoryParserFactoryImpl();
// Get the correct parser from the factory.
IHandHistoryParser handHistoryParser = handHistoryParserFactory.GetFullHandHistoryParser(site);
try
{
// The true causes hand-parse errors to get thrown. If this is false, hand-errors will
// be silent and null will be returned.
HandHistory handHistory = handHistoryParser.ParseFullHandHistory(handText, true);
return handHistory;
}
catch (Exception ex) // Catch hand-parsing exceptions
{
Console.WriteLine("Parsing Error: {0}", ex.Message); // Example logging.
return null;
}
}
}
All HandHistory objects are inherited from the HandHistorySummary object. The parsed information contains:
- Date hand played
- Hand Id
- Game description (site, limit, table size, game type, game variant, etc.)
- A list of players (screen name, starting stack, seat number, known hole cards, etc)
- A list of all the actions in the hand
- Rake and pot-size
- The community cards
- Dealer button
- Full hand-history text
For more information please take a look at the HandHistorySummary, HandHistory, objects: