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Closes #103
Hi,
Description
This makes the Jets scalable and also allows to extend UI menu options for each object type which can be used with any loader (by using the
PhoenixLoader.addObjectType
method from a child class).I have been trying out options to scale Jets since yesterday but removing and recreating the Jets with increased energy wasn't working for large number of Jets. So after a lot of tries I came up with a minimal method which I think is the best.
Added
Object3D.traverse
seems to work now - while depthTest only worked withupdateChildrenDepthTest
function earlier)PhoenixLoader.addObjectType
Screen Capture