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Khan Bravo 6.1.1

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@briaguya-ai briaguya-ai released this 31 Mar 00:00
· 730 commits to develop since this release
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Windows Linux / Steam Deck macOS Switch Wii U

Changelog

https://www.shipofharkinian.com/changelog#khan-bravo-6-1-1

What's Changed

  • Spot fix so autosave dropdown will save immediately by @jbodner09 in #2568
  • Fix: Link spawning in the wrong spot of first game load by @Archez in #2573
  • Fix: Handle "angry" happy mask salesman throwing link out in entrance rando by @Archez in #2578
  • Fix: restrict Ask to Equip enhancement to only vanilla equipment items by @Archez in #2590
  • Modify cutsceneIndex in scene transition autosave to include use-cases outside of normal play. by @Malkierian in #2588
  • Fix: Show correct Gold Skulltula count in textbox on vanilla saves by @Archez in #2597
  • Fix: Restore Desert flags wind speed by @Archez in #2600
  • Fix: Rando quest selection falling back to vanilla saves by @Archez in #2599
  • Enemy randomizer - Exclude club moblins in clear rooms by @aMannus in #2593
  • Enemy Rando - Arwing range check (Khan Edition) by @aMannus in #2613
  • Fix: Remove old leftover boss room logic from MQ logic definitions by @Archez in #2619
  • Fix: Clear Bongo-Bongo dead static effect on actor reset by @Archez in #2603
  • Makes sequenceMap and seqLoadStatus a dynamic size - Khan Version by @leggettc18 in #2610
  • Shopsanity Affordable Logic Update by @Malkierian in #2617
  • use LUS with atmosphere fix by @briaguya-ai in #2629
  • bump version by @briaguya-ai in #2632

Full Changelog: 6.1.0...6.1.1