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Fix if condition in FlxSnake, to get the real body segment count shown
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danbruegge committed Nov 28, 2014
1 parent 8f5db52 commit d20a0a5
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Arcade Classics/FlxSnake/source/PlayState.hx
Expand Up @@ -210,7 +210,7 @@ class PlayState extends FlxState
{
_headPositions.unshift(FlxPoint.get(_snakeHead.x, _snakeHead.y));

if (_headPositions.length >= _snakeBody.members.length)
if (_headPositions.length > _snakeBody.members.length)
{
_headPositions.pop();
}
Expand All @@ -235,4 +235,4 @@ class PlayState extends FlxState
_snakeBody.members[i].setPosition(_headPositions[i].x, _headPositions[i].y);
}
}
}
}

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