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Remove vsproj related files for xbox support
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yuxiaomao committed Aug 22, 2023
1 parent a9ac8a9 commit 557f798
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Showing 12 changed files with 1 addition and 834 deletions.
62 changes: 0 additions & 62 deletions hl.sln

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82 changes: 0 additions & 82 deletions hl.vcxproj
Original file line number Diff line number Diff line change
@@ -1,10 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
<Configuration>Debug</Configuration>
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
Expand All @@ -21,10 +17,6 @@
<Configuration>ReleaseVS2013</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
<Configuration>Release</Configuration>
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
Expand Down Expand Up @@ -53,12 +45,6 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
Expand All @@ -80,13 +66,6 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
Expand All @@ -103,9 +82,6 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
Expand All @@ -115,9 +91,6 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
Expand All @@ -130,12 +103,6 @@
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);src</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;x64/$(Configuration)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
<IncludePath>$(Console_SdkIncludeRoot);src</IncludePath>
<LibraryPath>$(Console_SdkLibPath);$(IntDir)</LibraryPath>
<GenerateManifest>false</GenerateManifest>
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);src</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86;$(Configuration)</LibraryPath>
Expand All @@ -148,12 +115,6 @@
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);src</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;x64/$(Configuration)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
<IncludePath>$(Console_SdkIncludeRoot);src</IncludePath>
<LibraryPath>$(Console_SdkLibPath);$(IntDir)</LibraryPath>
<GenerateManifest>false</GenerateManifest>
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);src</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;x64/$(Configuration)</LibraryPath>
Expand Down Expand Up @@ -200,26 +161,6 @@
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_CONSOLE;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/wd4456 /wd4100 /wd4204 /wd4702 /wd4457 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libhl.lib;$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>false</DataExecutionPrevention>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
Expand Down Expand Up @@ -293,29 +234,6 @@
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_CONSOLE;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/wd4456 /wd4100 /wd4204 /wd4702 /wd4457 %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>libhl.lib;$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'">
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
Expand Down
78 changes: 0 additions & 78 deletions libhl.vcxproj
Original file line number Diff line number Diff line change
@@ -1,10 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
<Configuration>Debug</Configuration>
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
Expand All @@ -21,10 +17,6 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
<Configuration>Release</Configuration>
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
Expand Down Expand Up @@ -67,26 +59,13 @@
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
Expand All @@ -111,15 +90,9 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
Expand All @@ -132,12 +105,6 @@
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);include/pcre;src</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(Console_SdkIncludeRoot);include/pcre;src</IncludePath>
<GenerateManifest>false</GenerateManifest>
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);include/pcre;src</IncludePath>
Expand All @@ -150,14 +117,6 @@
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);include/pcre;src</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(Console_SdkIncludeRoot);include/pcre;src</IncludePath>
<GenerateManifest>false</GenerateManifest>
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
<ReferencePath>
</ReferencePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);include/pcre;src</IncludePath>
Expand Down Expand Up @@ -196,23 +155,6 @@
<DataExecutionPrevention>false</DataExecutionPrevention>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_WINDOWS;_USRDLL;LIBHL_EXPORTS;HAVE_CONFIG_H;PCRE2_CODE_UNIT_WIDTH=16;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/wd4054 /wd4456 /wd4702 /wd4100 /wd4457 /wd4820 /wd5045 /wd4242 /wd4244 /wd4389 /wd4701 /wd4706 /wd4711 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>false</DataExecutionPrevention>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
Expand Down Expand Up @@ -273,26 +215,6 @@
<AdditionalDependencies>ws2_32.lib;user32.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_WINDOWS;_USRDLL;LIBHL_EXPORTS;HAVE_CONFIG_H;PCRE2_CODE_UNIT_WIDTH=16;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/wd4054 /wd4456 /wd4702 /wd4100 /wd4457 /wd4820 /wd5045 /wd4242 /wd4244 /wd4389 /wd4701 /wd4706 /wd4711 %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseVS2013|x64'">
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
Expand Down

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