High Performance Game Framework
Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on desktop, mobile and consoles.
Heaps is currently working on:
- HTML5 (requires WebGL)
- Mobile (iOS, tvOS and Android)
- Desktop with OpenGL (Win/Linux/OSX) or DirectX (Windows only)
- Consoles (Nintendo Switch, Sony PS4, XBox One - requires being a registered developer)
- Flash Stage3D
Ask questions or discuss on https://community.heaps.io
In order to compile the samples, go to the
samples directory and run
haxe gen.hxml, this will generate a
build directory containing project files for all samples.
- For JS/WebGL: run
haxe [sample]_js.hxml, then open
- For HashLink: run
haxe [sample]_hl.hxmlthen run
hl <sample>.hlto run (will use SDL, replace
-lib hldxin hxml to use DirectX)
- For Flash: run
haxe [sample]_swf.hxml, then open
- For Consoles, contact us: firstname.lastname@example.org
Project files for Visual Studio Code are also generated.