The Bowling game on Rails
Ruby JavaScript
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README.md

Setup and Run

To setup all the necessary gems run the bundle command

Run the rails server rails s

To run specs use the rspec command

Bowling on Rails

Ruby on Rails application that takes score of a bowling game. It takes the number of pins knocked down by each ball as input and give the score for each frame as output.

Rules and details

  • Bowling is played by throwing a ball down a narrow alley toward ten wooden pins. The object is to knock down as many pins as possible per throw
  • The game is played in ten frames. At the beginning of each frame, all ten pins are set up. The player then gets two tries to knock them all down.
  • If the player knocks all the pins down on the first try, it is called a „strike,“ and the frame ends.
  • If the player fails to knock down all the pins with his first ball, but succeeds with the second ball, it is called a „spare.“
  • After the second ball of the frame, the frame ends even if there are still pins standing.
  • A strike frame is scored by adding ten, plus the number of pins knocked down by the next two balls, to the score of the previous frame.
  • A spare frame is scored by adding ten, plus the number of pins knocked down by the next ball, to the score of the previous frame.
  • Otherwise, a frame is scored by adding the number of pins knocked down by the two balls in the frame to the score of the previous frame.
  • If a strike is thrown in the tenth frame, then the player may throw two more balls to complete the score of the strike.
  • Likewise, if a spare is thrown in the tenth frame, the player may throw one more ball to complete the score of the spare.
  • Thus the tenth frame may have three balls instead of two.

For background information, please see http://en.wikipedia.org/wiki/Ten-pin_bowling