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Hel Engine

Hel Engine for game development with Monogame
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Table of Contents

About The Project

The Hel Engine is a game engine built off of the Monogame framework and made up of modules that can be used with or without the engine.

Getting Started

Hel.Engine is available on the NuGet package manager

Installation

Add Hel.Engine to your project, or build is locally.

Usage

Full release documentation

Roadmap

See the open issues for a list of proposed features (and known issues).

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Lorenzo Torelli - @twitter_handle - lorenzo@tortonmind.com

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