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@HellicarAndLewis

Pete Hellicar & Joel Gethin Lewis

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Objective-C 0 0

SoundClips

Open Source interface for recording and replaying sounds activated by the movement of estimotes

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Hashtag

Augmented Sparkle Mirror for a children's performance

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RememberingTheFuture

An installation as part of the Circulate series of projects in London.

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ofxWaterRipple

forked from antoniomechas/ofxWaterRipple

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ofxAnalogClock

Simple Analog Clock

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InvisibleTreasure

Show control, Computer Vision and AudioVisual cueing system for an experimental theatre project.

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HaveYouTriedTurningItOffAndOnAgain

A travelling show of interactions.

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Whispers

An interactive audio installation that combines live audio effects and positional samples in real time to make a educational and entertaining bespoke experience.

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Flux

A projection mapped sculptural installation that reacts to audio locally and images over social networks.

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MulticolouredMagic

A Series of Interactive Applications for Children on the Autistic Spectrum

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MicroMacro

A series of camera and audio reactive installations for a fashion brand.

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TBC

A broadcast system

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LVInstallation

A audio reactive LED sculpture.

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EchoForms

Web based Digital Kaleidoscope

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Mosaic

A real time interactive mosaic made by combining a live video feed with still imagery from social networks.

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LiftLongitude

Longitude is a multi-platform theatre experience running across three episodic performances that use Google Hangouts to connect performers in Barcelona, Lagos and London. Set in a near-future when water has become a scarce resource, Longitude will tell the story of five characters endeavouring to smuggle and sell water to Nigeria, and make a kil…

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Swnt

An interactive installation for the National Trust.

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ProjectDonk

Project Donk is an installation that allows for gestural input into a projection mapped installation that displays live social response from Twitter.

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ProjectVictory

An interactive broadcast system that takes input from multiple types of cameras, mixes them, adds a graphical layer based on computer vision analysis of the live shot and allows for control of that layer via social network interaction.

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ProjectVictoryWebSystem

The websystem for Project Victory

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