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  1. A first person player controller for Unity.

    C# 74 8

  2. An efficient and easy to use voxel framework for Unity.

    C# 17 2

  3. The code from my old game Santa's Jetpack


  4. A set of Unity attributes to automate your workflow.

    C# 7 1

  5. Advanced, but simple to use, runtime level editor for Unity.

    C# 26 2

297 contributions in the last year

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Contribution activity

November 2021

Created 1 commit in 1 repository

Created a pull request in MirageNet/Mirage that received 1 comment

fix: weaver error on guard attributes put on awake

This PR makes the weaver give an error when Server, Client, HasAuthority, and LocalPlayer are put on Awake. It also includes tests that check for e…

+176 −1 1 comment

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