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[Refactor] hengband#1498 Defined StunRank and get_rank()
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Original file line number | Diff line number | Diff line change |
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@@ -1,10 +1,32 @@ | ||
#include "timed-effect/player-stun.h" | ||
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short PlayerStun::current() | ||
short PlayerStun::current() const | ||
{ | ||
return this->stun; | ||
} | ||
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StunRank PlayerStun::get_rank() const | ||
{ | ||
return this->get_rank(this->stun); | ||
} | ||
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StunRank PlayerStun::get_rank(short value) const | ||
{ | ||
if (value > 100) { | ||
return StunRank::UNCONSCIOUS; | ||
} | ||
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if (value > 50) { | ||
return StunRank::HARD; | ||
} | ||
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if (value > 0) { | ||
return StunRank::NORMAL; | ||
} | ||
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return StunRank::NONE; | ||
} | ||
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void PlayerStun::set(short value) | ||
{ | ||
} |
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