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Merge branch 'furnace' of https://github.com/Novatux/minetest_game in…
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…to furnace

Conflicts:
	mods/default/nodes.lua
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HybridDog committed Feb 8, 2015
2 parents 5518c27 + 4534497 commit 595bb7e
Showing 1 changed file with 89 additions and 122 deletions.
211 changes: 89 additions & 122 deletions mods/default/furnace.lua
Expand Up @@ -98,9 +98,9 @@ minetest.register_node("default:furnace", {
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),

can_dig = can_dig,

allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
Expand Down Expand Up @@ -130,9 +130,9 @@ minetest.register_node("default:furnace_active", {
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),

can_dig = can_dig,

allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
Expand All @@ -151,133 +151,100 @@ local function swap_node(pos, name)
minetest.swap_node(pos, node)
end

function default.furnace_step(pos, node, meta)
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
local aftercooked

if srclist then
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end

local was_active = false

if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
inv:set_stack("src", 1, aftercooked.items[1])
else
print("Could not insert '"..cooked.item:to_string().."'")
end
meta:set_string("src_time", 0)
end
end

if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Furnace active: "..percent.."%")
node.name = "default:furnace_active"
meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
return
end
local fuel = nil
local afterfuel
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")

if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if fuellist then
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if fuel.time <= 0 then
meta:set_string("infotext","Furnace out of fuel")
node.name = "default:furnace"
meta:set_string("formspec", default.furnace_inactive_formspec)
return
end
if cooked.item:is_empty() then
if was_active then
meta:set_string("infotext","Furnace is empty")
node.name = "default:furnace"
meta:set_string("formspec", default.furnace_inactive_formspec)
end
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)

inv:set_stack("fuel", 1, afterfuel.items[1])
end

minetest.register_abm({
nodenames = {"default:furnace", "default:furnace_active"},
nodenames = {"default:furnace","default:furnace_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0

--
-- Inizialize inventory
--
local inv = meta:get_inventory()
for listname, size in pairs({
src = 1,
fuel = 1,
dst = 4,
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if inv:get_size(listname) ~= size then
inv:set_size(listname, size)
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
local srclist = inv:get_list("src")
local fuellist = inv:get_list("fuel")
local dstlist = inv:get_list("dst")

--
-- Cooking
--

-- Check if we have cookable content
local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
local cookable = true

if cooked.time == 0 then
cookable = false
local gt = minetest.get_gametime()
if meta:get_string("game_time") == "" then
meta:set_int("game_time", gt-1)
end

-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + 1

-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + 1
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = 0
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})

if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
fuel_time = 0
src_time = 0
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])

fuel_totaltime = fuel.time
fuel_time = 0

end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
fuel_time = 0
src_time = 0
end
end

--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec
local item_state = ""
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
item_state = item_percent .. "%"
else
if srclist[1]:is_empty() then
item_state = "Empty"
else
item_state = "Not cookable"
end
end

local fuel_state = "Empty"
local active = "inactive "
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
active = "active "
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
formspec = active_formspec(fuel_percent, item_percent)
swap_node(pos, "default:furnace_active")
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
end
swap_node(pos, "default:furnace")
for i = 1, math.min(1200, gt-meta:get_int("game_time")) do
default.furnace_step(pos, node, meta)
end

local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"

--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
hacky_swap_node(pos, node.name)
meta:set_int("game_time", gt)
end,
})

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