Paul C. Merrell's Model Synthesis implemented in minetest. This mod is unfinished.
- Build an input model in the sky
- Select a WorldEdit region (set the two positions) around the built model; there should be many air nodes included at the borders of the region.
- Run the
//gen_mi <name>
chatcommand
- Select some WorldEdit region; it should be big enough for the model to fit in
- Run the
//synth <name>
chatcommand
Generated output: I'm not sure if the road ends should appear in the output even though there are no road ends in the input.