使用 Cinemachine 进行 Topdown 类型游戏的制作。
基于 Netcode 的玩家交互系统,背包系统,近战系统,交互系统,动画系统....
Netcode Connect Approvel 的使用。
Final ik 制作人物的瞄准 Ik。
基于 Netcode 同步的动物 Npc, Partol,Attack 等动物 AI。
使用 Blender 进行3d人物动画的k帧。
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