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Beta 0.7.1

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@LunaTheFoxgirl LunaTheFoxgirl released this 23 Apr 20:25
· 241 commits to main since this release

Inochi2D Beta 0.7.1

  • Added interpolation modes for parameters
  • Added new Composite node
    • Composite nodes act like Photoshop layer-groups in that they allow you to combine the rendering output of multiple subnodes, then blend them as one unit
  • Added duplication functionality for Deformations (contributed by @asahilina)
  • Added duplication functionality for Parameters (contributed by @asahilina)
  • Added a new system of drivers for physics handling (contributed by @asahilina)
  • Added new SimplePhysics node that can apply worldspace physics information to parameters. (contributed by @asahilina)
    • There's 2 modes for SimplePhysics, one that's a stiff pendulum and another that's a bouncy string.
  • Added the ability to reorder nodes internally.
  • Added default values for parameters
  • Added new ClipToLower and SliceFromLower blending modes
  • Changed masks so that their opacity doesn't affect masking threshold
  • Changed how masks are processed so they now are done in a stack
    • Using Dodge and Mask together in combinations allows for procedually defining complex mask shapes by cutting in and out of the mask.
  • Fixed a bug where deform stacks weren't cleared for disabled nodes.
  • Fixed aliasing problems with Deformation instances
  • Fixed various crashes on Windows

NOTE

The old locking system will be removed in the next release, we strongly recommend NOT relying on that feature. You may use Lock to Root instead which will be the new way to handle locking.

Full Changelog: v0.7.0...v0.7.1