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There are workarounds that some users have successfully applied to achieve custom FPS rates though. This includes:
(1) Getting every nth frame instead of all frames in order to simulate a certain frame rate. Or:
(2) Instead using some form of timer to achieve the desired frequency.
In September 2019, one user's workaround that worked for them was to write a RealSense ROS node in C++ that is controlled by a 'rate' They tried to write a node in Python too but found it to be ineffective.
The link below provides an explanation about rates in ROS.
No description provided.
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