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# Pappu Pakia | ||
![Octo Pakia](http://i.imgur.com/MeEBu1E.png) | ||
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![Pappu Pakia](http://i.imgur.com/zYD37.png) | ||
# Octo Pakia | ||
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This HTML5 Game (Pappu Pakia) has been happily made for the | ||
[Github Game Off 2012](https://github.com/blog/1303-github-game-off). | ||
[![Octo Pakia](http://i.imgur.com/pTQVPRl.jpg)](http://ionicabizau.github.io/octo-pakia/) | ||
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**[PLAY THE GAME HERE](http://khele.in/pappu-pakia/)** | ||
<center> | ||
[<kbd>Click here to play the game</kbd>](http://ionicabizau.github.io/octo-pakia/) | ||
</center> | ||
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## Credits | ||
### How to play | ||
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Handsomely coded by [Rishabh](http://twitter.com/_rishabhp). | ||
Beautiful graphics by [Kushagra](http://twitter.com/solitarydesigns). | ||
You are an octocat in the game (specifically a [Jetpacktocat](https://octodex.github.com/jetpacktocat/)), a little character. You need to **click the mouse**, press the key, or tap (touch screen devices) to levitate, otherwise the octocat will descend. If she hits the top or bottom boundaries that'll end the game. | ||
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## Sharing is Caring <3 | ||
There will be some obstacles along the way like **forks**, **branches** and some **enemies** who are also known as _pakias_. There are 3 types of pakias (which are actually other octocats as well): | ||
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Some tricks and tips that we learnt while making this game has been | ||
shared on [CodeTheory](http://codetheory.in) and | ||
[CSSDeck](http://cssdeck.com/codecasts). | ||
* sad (pull you) | ||
* happy (push you) | ||
* angry (kill you) | ||
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## Game Libraries Used | ||
Keep safe distance from them (especially from the angry ones)! | ||
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No Gaming/Physics Libraries/Frameworks used. All Custom Code and Custom Physics. | ||
Only jQuery used for quick and few DOM manipulations. | ||
There are some collectibles too! Coins for points (yellow for 50, pink for 100, red for 500). [Topguntocat](https://octodex.github.com/topguntocat/)s for invincibility for a short period. [Socialite](https://octodex.github.com/socialite/) cats will spawn clones that'll destroy anything that comes in their way! | ||
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## About | ||
Hit the <kbd class="btn btn-sm">Enter</kbd> or <kbd class="btn btn-sm">Spacebar</kbd> keys to (re)start the game. | ||
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Based on the compo's rules, the concepts | ||
that we tried to incorporate are fork, branch, push, pull, clone. | ||
### About | ||
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You are pappu in the game, a little character. You need to | ||
click the mouse or tap (touch screen) to levitate else | ||
pappu will descend. If he hits the top or bottom boundaries | ||
that'll end the game. | ||
This HTML5 Game (OctoPakia) has been happily _changed_ for the [Github's Game Off 2015 (_The Game Has Changed_)](https://github.com/blog/1972-the-game-has-changed). | ||
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There will be some obstacles along the way like forks, branches | ||
and some enemies who are also known as "pakias". Hitting them | ||
will end the game. 3 types of pakias - sad (pull you), | ||
happy (push you), angry (kill you). Keep safe distance from | ||
them! | ||
### Credits | ||
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There are some collectibles too! Coins for points (yellow for 50, | ||
pink for 100, red for 500, blue for 1000). Stars for invincibility | ||
for a short period. Berries spawning clones that'll destroy | ||
anything that comes in their way! | ||
This game was initially named _Pappu Pakia_ and it was created by [Rishabh](https://twitter.com/_rishabhp) and [Kushagra](https://twitter.com/solitarydesigns). Thanks to [Rezoner](http://rezoner.net/) for Music. | ||
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Collisions are not super strict to make the gameplay a little less harder. | ||
[IonicaBizau](https://twitter.com/IonicaBizau) changed it by replacing the sprites into [Octocats designed by GitHubbers](http://octodex.github.com). Also the interface was enchated by using [Primer](http://primercss.io/) and [Octicons](https://octicons.github.com/). | ||
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No Libraries/Frameworks used. All Custom Code and Custom Physics. | ||
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Hit Enter or Spacebar keys to (re)start the game. | ||
All other sounds produced by personal thingies like mouths, hands and books. Some tricks and tips that we learnt while making this game has been shared on [CodeTheory](http://codetheory.in) and [CSSDeck](http://cssdeck.com/codecasts). |