forked from icosa-foundation/open-brush
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
1. Transform gizmos (mainly for debug at the moment) 2. Fix getting transforms from layers when scene has been transformed 3. WIP include widgets in canvas bounds 4. GetAllUnselectedActiveWidgets was ignoring non-main canvases 5. Add method for GetLayerByIndex [CI BUILD]
- Loading branch information
Showing
14 changed files
with
1,894 additions
and
28 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,35 @@ | ||
%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!21 &2100000 | ||
Material: | ||
serializedVersion: 8 | ||
m_ObjectHideFlags: 0 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_Name: BoundsGhost | ||
m_Shader: {fileID: 4800000, guid: 9f2e62d534247cc4183f14aa0d7a810b, type: 3} | ||
m_ValidKeywords: [] | ||
m_InvalidKeywords: [] | ||
m_LightmapFlags: 5 | ||
m_EnableInstancingVariants: 0 | ||
m_DoubleSidedGI: 0 | ||
m_CustomRenderQueue: -1 | ||
stringTagMap: {} | ||
disabledShaderPasses: [] | ||
m_SavedProperties: | ||
serializedVersion: 3 | ||
m_TexEnvs: | ||
- _MainTex: | ||
m_Texture: {fileID: 2800000, guid: c7a663eacfb5db7488d34ffe9c07736b, type: 3} | ||
m_Scale: {x: 1, y: 1} | ||
m_Offset: {x: 0, y: 0} | ||
m_Ints: [] | ||
m_Floats: | ||
- _Intensity: 1 | ||
- _OutlineWidth: 0.02 | ||
m_Colors: | ||
- _Color: {r: 0.31132078, g: 0.29565683, b: 0.29565683, a: 1} | ||
- _PulseColor: {r: 1, g: 1, b: 1, a: 1} | ||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} | ||
m_BuildTextureStacks: [] |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
Oops, something went wrong.