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Fix JavaDocs of Matrix4(x3).arcball(..., dest)
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httpdigest committed Jan 24, 2021
1 parent 23fd272 commit ffc5962
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Showing 4 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion src/org/joml/Matrix4dc.java
Original file line number Diff line number Diff line change
Expand Up @@ -5096,7 +5096,7 @@ Matrix4d mul3x3(
* Apply an arcball view transformation to this matrix with the given <code>radius</code> and center <code>(centerX, centerY, centerZ)</code>
* position of the arcball and the specified X and Y rotation angles, and store the result in <code>dest</code>.
* <p>
* This method is equivalent to calling: <code>translate(0, 0, -radius).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
* This method is equivalent to calling: <code>translate(0, 0, -radius, dest).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
*
* @param radius
* the arcball radius
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2 changes: 1 addition & 1 deletion src/org/joml/Matrix4fc.java
Original file line number Diff line number Diff line change
Expand Up @@ -4891,7 +4891,7 @@ Matrix4f mul3x3(
* Apply an arcball view transformation to this matrix with the given <code>radius</code> and center <code>(centerX, centerY, centerZ)</code>
* position of the arcball and the specified X and Y rotation angles, and store the result in <code>dest</code>.
* <p>
* This method is equivalent to calling: <code>translate(0, 0, -radius).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
* This method is equivalent to calling: <code>translate(0, 0, -radius, dest).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
*
* @param radius
* the arcball radius
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2 changes: 1 addition & 1 deletion src/org/joml/Matrix4x3dc.java
Original file line number Diff line number Diff line change
Expand Up @@ -2805,7 +2805,7 @@ public interface Matrix4x3dc {
* Apply an arcball view transformation to this matrix with the given <code>radius</code> and center <code>(centerX, centerY, centerZ)</code>
* position of the arcball and the specified X and Y rotation angles, and store the result in <code>dest</code>.
* <p>
* This method is equivalent to calling: <code>translate(0, 0, -radius).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
* This method is equivalent to calling: <code>translate(0, 0, -radius, dest).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
*
* @param radius
* the arcball radius
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2 changes: 1 addition & 1 deletion src/org/joml/Matrix4x3fc.java
Original file line number Diff line number Diff line change
Expand Up @@ -2513,7 +2513,7 @@ public interface Matrix4x3fc {
* Apply an arcball view transformation to this matrix with the given <code>radius</code> and center <code>(centerX, centerY, centerZ)</code>
* position of the arcball and the specified X and Y rotation angles, and store the result in <code>dest</code>.
* <p>
* This method is equivalent to calling: <code>translate(0, 0, -radius).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
* This method is equivalent to calling: <code>translate(0, 0, -radius, dest).rotateX(angleX).rotateY(angleY).translate(-centerX, -centerY, -centerZ)</code>
*
* @param radius
* the arcball radius
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