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Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

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1.01 PATCH NOTES

  • Fixed crash when Mario Taunted at the end of Super Mushroom power
  • Fixed Mewtwo Team Crash
  • Fixed Giant Mewtwo Saffron City DL Remix 1p Crash
  • Fixed score reset in 1p Modes
  • Fixed No Miss bonus issues
  • Fixed training mode costume/character switch crash
  • Updated Mewtwo and Marth clanging animations
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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1.00 PATCH NOTES

CHARACTERS

Mewtwo Added

Marth Added

Rumble effects added/modified for all Remix character movesets and to the Mushroom item

Ganondorf

  • Cape invisibility issue fixed
  • New Announcer Voice Effect
  • Fixed pixelated purple explosion graphics

Wario

  • Turn

    • fixed a bug where this animation was longer than intended
  • Back Throw

    • sends at a higher angle (361 -> 48)
    • increased knockback growth (70 -> 90)
    • decreased base knockback (78 -> 70)
    • kills around the same %, slightly earlier
  • Dash Attack

    • distance travelled decreased
    • active frames decreased (24 -> 15)
  • Up Tilt

    • startup decreased (9 -> 7)
    • active frames decreased (20 -> 14)
    • total duration decreased (37 -> 35)
    • hitbox size and placement adjusted
  • Down Tilt

    • hitbox moved forward to match hand position
    • now allowed to reverse hit
  • Back Aerial

    • startup decreased (12 -> 10)
    • strong hitbox size decreased
  • Down Aerial

    • startup decreased (7 -> 6)
    • total duration reduced (45 -> 44)
    • movement and hitbox placement adjusted so that Wario hits further below
  • Neutral Special

    • active frames decreased (40 -> 26)
    • strong hit and parry duration decreased (16 -> 12)
    • distance travelled shortened to match active frame changes
    • total duration decreased (84 -> 79)
    • base speed during active period increased (60 -> 64)
    • recoil total duration increased (50 -> 59)
    • recoil no longer cancels when colliding with the ground, instead transitinoing to a grounded version of the animation
    • recoil distance reduced slightly
    • bug fixed where Wario could bounce off a wall when landing on the corner of a stage
  • Mustache invisibility issue fixed

Falco

  • Bug fixed with the base knockback of Up Air
  • New Announcer Voice Effect
  • Less chance to SD in Remix 1p

Bowser

  • New Annoucer Voice Effect
  • Less chance to SD in Remix 1p
  • Up Special - Slightly decreased max height
  • Forward Air
    • Decreased range, especially below
    • Hitbox ends 1 frame earlier
  • Up Air - Removed head intangibility on second hit
  • Up Smash - Intangibility length changed from 3 frames to 2 frames
  • Quick Ledge Attack - Hitbox ends 6 frames earlier
  • Slow Ledge Attack - Hitbox begins 2 frames later

Lucas

  • New Announcer Voice Effect

JFox

  • Chant Fixed

JLink

  • Chant Fixed

JSamus

  • Chant Fixed

Mad Piano

  • Less chance to SD in Remix 1p

Fox

  • Less chance to SD in Remix 1p

Conker

  • Forward Smash Knockback growth increased

Dr. Mario

  • New Announcer Voice Effect

Kirby

  • Improved Dark Samus hat Model

GENERAL

  • Widescreen feature improved
  • NES 25p wave instrument fixed so that notes 48-57 now functions correctly
  • Original Character Costumes added (all original characters now have additional costumes)
  • Regional Variants now use the original character's 1p Victory Image, instead of the Remix image
  • Added Darkness (Ganondorf and Mewtwo) and Stun (Mewtwo) effects
  • Fixed token pickup bug on 1p/Bonus Character Select Screen which occured after cycling costumes while selected
  • Stage Alternates
    • Updated functionality
    • Remix alternate added
  • Profile System
    • Separate Random Music Profiles added
    • Separate Random Stage Profiles added
    • Netplay Profile added
    • Random Stages for Tournament Profile updated
  • Tournament Stage Layout revised
  • Toggle added that prevents exiting from training mode unless A button is held
  • Music Titles and game of origin now appear at match start
    • Many music titles adjusted
  • CSS Panel Menu Updates
    • Increased clickable area for arrows
    • Added reset to defaults button
    • Shield Color now selectable
    • Stock mode added:
      • "Last" maintains stock count at game end
      • "Manual" allows stock count to be set
    • Model Display selectable (overrides global Model Display setting)
    • Menu items can now apply to humans/CPUs only or both:
      • CPU Handicap controllable (CPU only)
      • Input Delay customizable (HMN only)
  • Salty runback - now keeps stock counts when stock mode is last
  • CPU costume/shade now controllable when hovering over panel
  • Updated font for some of our text
  • Remix Settings page updates:
    • Can now paginate left with Z button
    • Can now preview music tracks with A button
    • Can now toggle all random stage/music toggles on and off with A button
    • Help text added when a menu option has A button functionality
  • Fixed bug with results screen transitions that resulted in a horizontally squashed image
  • D-Pad movement has returned to Stage Select Screen control
  • Model Display now forces low poly on pause when in low poly mode

MODES

  • All-Star Mode added
  • Fixed Remix 1p Low Poly Team Pose Glitch
  • Revised 1p Ending Image for Remix Characters
  • Custom items spawn in Remix 1p
  • Multi-Man and Cruel Multi-Man announcements added
  • Training mode
    • custom menu updated with an L button toggle for displaying the current action and frame for the players
    • custom menu scrolling functions better when speed is changed
    • custom menu now has correct costume count per character
  • 12 CB Updates
    • Custom character set dpad functionality:
      • Dpad up cycles through character set presets
      • Dpad down creates a random character set
      • Dpad indicators added when hovering over portraits for clarity
    • Stock mode:
      • Default/Last modes behave the same as each other
      • In Manual mode, dpad left/right allow for setting the stock count for the hovered portrait
      • In Manual mode, changes are allowed mid-battle if the portrait has not been played

STAGES

Stage Select Logos Added back in to Stage Select Screen

Jungle Japes added

Castle Siege added

Gameboy Land Stage added

Yoshi's Island II added

Final Destination DL added

Tent Final Destination added

Duel Zone DL added

Cool Cool Mountain DL added

Cool Cool Mountain Remix added

Mewtwo Board the Platforms added

Marth Board the Platforms added

Mewtwo Break the Targets added

Marth Break the Targets added

Muda Kingdom

  • Graphics Revamped entirely
  • Clipping changed
  • Has become the Remix version of Gameboy Land

Corneria

  • Great Fox's lasers' graphics and functionality changed

Delfino Plaza

  • Stage entirely overhauled
  • Delfino music track updated

dataDyne

  • Cradle music track sound issue fixed
  • Rare taxi clipping glitch fixed

Congo Falls

  • DK Rap track updated

Kitchen Island

  • Kitchen Island track updated

Venom

  • 1p mode now has proper camera movement

Corneria City

  • Remix 1p spawn point fixed for CPU character

Yoshi's Story

  • Updated Yoshi Golf Track
  • Yoshi Tale track now main track
  • Athletic track now an alternate track

Bowser Stadium

  • 1p Mode spawns changed

Goomba Road

  • Graphical Update

1-1

  • New Super Mario Bros. track updated

WarioWare

  • Starring Wario track updated

Fountain of Dreams

  • Vs Marx added as alternate track

Norfair

  • Model updated

Tower of Heaven

  • Model updated

Smashville

  • Model updated

Mad Monster Mansion

  • Model updated

Kalos

  • Model updated

Pokemon Stadium

  • Model updated
  • Kanto Wild Pokemon Battle added as alternate track, Pika Cup removed

Saffron DL

  • Kanto Wild Pokemon Battle added as alternate track, Pokemon Champion removed

Skyloft

  • Model updated

Hyrule Temple

  • Model updated

Yoshi's Story

  • Model updated

Dr. Mario

  • Model updated

Wario Land (Kitchen Island) updated
Astral Observatory updated
DK Rap updated
Battle! Pokemon Trainer updated

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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

0.9.7 PATCH NOTES

CHARACTERS

Conker Added

Wolf Added

Remix Character - ALL

  • Entry shadow applied or fixed
  • Remix 1p CPU and Team Poses added

Young Link

  • Sleep sound now functions properly
  • New Victory Pose
  • Minor graphical updates to Up Smash
  • New Announcer sound

Wario

  • Sleep sound now functions properly
  • Character model slightly revised
  • Logo changed
  • Minor Graphical updates to Forward Smash
  • New Announcer sound
  • Properly turns during enter pipe animation

Bowser

  • Sleep sound now functions properly
  • 1p CPU Player Pose added
  • Entry animation fixed as to not clip below the stage
  • Grabs and Forward Throw now properly stale like other forward throws
  • Up Special Turnaround removed
  • Smash attacks had some minor graphical changes

J Jigglypuff/Purin

  • Smash Attack sound corrected
  • Sleep sound now functions properly

J Yoshi

  • Fixed issue with Egg disappearing at the end of a roll
  • Fixed issue with Egg Shield Parry where the invincibility would last too long

J Link

  • Boomerang Sound corrected

J Mario & Luigi

  • Properly turn during enter pipe animation

Doctor Mario

  • Model Updated and Low Poly Version added
  • Fixed rare glitch which could cause crashes on console and odd graphical effects when pills hit shield in very specific circumstances
  • Light Armor removed from Down Special and replaced with 2 frames of intangibility
  • Dair - Changed Hitbox Priority (now prioritizes spike hitbox over standard hitbox, previously was a mishmash of order between the two types)
  • New Announcer sound
  • Properly turns during Enter Pipe animation

Lucas

  • Reduced visual noise in Lucas's moveset:
    • Removed sparkle effect from jump animations
    • Slightly moved PK Love graphics away from body on Down Air, Back Air, and Up Tilt and adjusted hitboxes outward to match
    • Adjusted timing of graphics on Down Air and Back Air to better match physical movements
  • Changed priority order of hitboxes for Back Air (this will make fewer sourspots happen)
  • Removed sourspot on Forward Smash(all hitboxes now deal 16%)
  • Neutral Special: Dmg 11->13, KBS 50->60, BKB 60->55
  • Sleep sound now functions properly
  • Up air sound changed
  • Fixed crash when a character reflects first PK Thunder of the match

Ganondorf

  • Down air hitbox size and position altered
  • Mid-low Forward Tilt Hitbox corrected
  • Forward Tilt re-timed
  • Smash attacks had some minor graphical changes

Dark, J and E Samus

  • Graphic glitch removing ball from end of tether has been fixed

DK / J DK

  • Fixed some minor CPU behavioral issues

Dark Samus

  • New Announcer sound

Mad Piano

  • New Announcer sound

Giga Bowser

  • Fixed Down Special Spike hitbox which previously had a "ceiling" glitch

GENERAL

  • Added Remix 1p and revised the 1p Menu
  • Added debug options to Character Select Screen which allows to set characters to
    • Size: Giant, Default or Tiny
    • Skeleton (Skeleton mode removed from Special Model Display Options)
    • Visiblity: Default, Cloaked, None
    • Knockback: Random (hitboxes (excluding projectiles) all have random knockback angles for the match)
  • Added Advanced Hurtbox Display and associated toggle
    • Transparent Hitboxes
    • Cyan Grab-immune hurtboxes
    • Gray Hurtboxes during active armor
  • Added Hitbox Plus Mode option to Special Model Display Toggle
    • Displays character model alongside both hurtboxes and hitboxes
    • Transparent hurtboxes and hitboxes
  • Character Select Screen
    • Variant indicator glitch that would cause indicator to remain after a controller is unplugged has been fixed
    • Polygon characters will only be loaded when hovered over, speeding up the initial loading of the Character Select Screen
  • Removed glitch that allowed for cpu players to have a color different that their team's color
  • Fixed rare Multiman Mode glitch causing KO miscalculation if player and cpu died at the exact same time
  • Multiman, Cruel Multiman, and Remix 1p advanced the seed so the player gets more random results on initial loading of game
  • Illegal sound no longer occurs when multiple players select same color on Character Select Screen
  • Remix custom items no longer have black outlining
  • Toggle order changed to place results screen skip in first spot
  • Improved responsiveness of stage title and variant legend on the Stage Select Screen

STAGES

Rith Essa added

Venom added

Windy added

dataDyne added

Planet Clancer added

Wolf and Conker Board the Platforms added

Wolf and Conker Break the Targets added

Kitchen Island completely revamped

Remix Character Bonus Stages

  • Now have alternate track: Melee Target Test

Mementos

  • Revised to now include platforms that will move in if movement is set to on
  • Graphical improvements

Goomba Road

  • Paper Mario Battle track updated

Corneria

  • Graphical Overhaul
  • Great Fox Blasters are now a platform and have a laser effect

Frosty Village

  • Added alternate tracks: Diddy Kong Racing Boss and Crescent Island

First Destination

  • Target Test added as alternate track

Dragon King

  • Target Test added as alternate track

Congo Falls

  • DK Rap alternate track has been updated

Mad Monster Mansion

  • Mr. Patch track now set as alternate track

Spiral Mountain

  • Final Battle replaces Mr. Patch as alternate track
  • Graphical Update

Corneria City

  • Surprise Attack added as alternate track

Corneria

  • Surprise Attack added as alternate track

Sector Z Omega

  • Surprise Attack replaces Corneria as alternate track

New Pork City

  • Item spawns fixed and no longer spawn beneath stage

Yoshi's Story

  • Now has background animation
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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PATCH NOTES

0.9.5b PATCH NOTES

STAGES

Yoshi's Island

  • Fixed invisible platform glitch that occurred when hazards were turned off

Yoshi's Island DL/O

  • Fixed crash that would occur when rolling on one cloud while the other cloud had disappeared

Osohe Castle

  • Lowered bottom blast wall slightly
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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PATCH NOTES

MAD PIANO ADDED

  • Mad Piano has been added as a new Boss character! You can select it by pressing up on the d-pad before selecting Luigi.

Kirby / J Kirby

  • Kirby and J Kirby can now absorb the powers of all characters including Regional and Remix characters

Ganondorf

  • Graphical glitching fixed during intro animation

Bowser

  • Warp Pipe Entry animation duration shortened
  • CliffClimbSlow1 and 2 and CliffClimbQuick2 animation duration increased

Giga Bowser

  • Throw now has proper invincibilty (same as Bowser)

Dr. Mario

  • Neutral Special Pill now has a yellow and blue color version

GENERAL

  • Japanese Stage Hazards added as a Stage Option and on by default in Japanese mode (applies different wind speed to Whispy)
  • Training Mode Fixes
    Fix to training mode glitch where music could become quiet after a quick reset
    All CPU players now behave based on CP state selected in main training menu
    Player indicators now function properly
  • Fixed a crash that would take place in 12 Character Battles during portrait cycling of custom character select
  • Toggle added to force High and Low Polygon models of characters
  • Toggle added to control the cinematic entry frequency
  • Special variants now have portraits in 12 Character Battle Mode
  • Fixed bug that would occasionally cause players to have the wrong shield color

ITEMS

  • Cloaking Device added
  • Poison Mushrooms added
  • Super Mushrooms added

STAGES

Smashville

  • Now has a UFO that will occasionally fly in the background

Final Destination

  • Fix to musical glitch if pause during beginning part of track

Congo Falls

  • Top Blast Zone increased significantly

Peach's Castle II

  • Fixes to some clipping issues

Mushroom Kingdom DL/Omega

  • Animation added to background

Hyrule DL

  • Invisible tornado glitch fixed

Peach's Castle DL/Omega

  • Background animation such as Lakitu added

Dreamland Omega

  • Background animation such as Dedede added

Zebes DL/Omega

  • Background animation added

Sector Z DL/Omega

  • Background animation added

Congo Jungle DL/Omega

  • Background animation added

Yoshi's Island DL/Omega

  • Background animation added

Yoshi's Story

  • Pak E. Derm now moves in the background of the stage

Dreamland Beta II

  • Fixed console bug which would cause a crash when items spawned
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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0.9.4 PATCH NOTES

CHARACTERS

Bowser Added

Giga Bowser Added

Lucas

  • Up Tilt top hitbox size increased
  • Back Air spike hitbox size increasd
  • Up Air disjoint increased
  • Grab hitbox adjusted
  • Jumping graphic effects altered
  • Up Smash intangibility now covers entire body and duration lasts from the start of graphics until end of the 2nd hitbox

Ganondorf

  • New entry animation
  • Down Special facial expression changed
  • Up Air corrected to have proper landing lag
  • Forward Smash hitbox duration shortened
  • Up Tilt
    • Decreased speed
    • Damage reduced 23->22
    • Knock back scaling decreased 109->100
    • Base Knockback decreased 60->40

Wario

  • Forward Throw Invincibility duration reduced
  • Up Special now properly removes jumps like all other characters
  • New clap animation

Purin

  • Rest sound volume fixed

GENERAL

  • A Complete overhaul of Remix's graphic overlay system to utilize Smash Bros 64's native functions
    • Visually revised Training Menu Options, Versus Match Stats, and Remix Options
  • Bonus 3, Multi-Man Mode and Cruel Multi-Man Mode Added
  • Customized stage knockback collisions (such as the ground in Big Blue) are now turned off when hazards are turned off
  • Dreamland/Omega Stage Option: Stage Select now gives the option of Dreamland/Omega versions of certain stages, these stages maintain their hazards if not turned off
  • Players can now select darker and lighter shades of characters in team battles
  • 12 Character Battle Versus Mode added (with options for Japanese, Remix, or custom character sets)
  • Random Stage Select now netplay safe (would cause desyncs previously)
  • Hazard and other stage toggles no longer affect 1p and Bonus Modes
  • Combo Meter 99+ combo crash has been fixed
  • 1P high score bonus tally now includes all characters

STAGES

Bowser Break the Targets added

Bowser Board the Platforms added

Falco Board the Platforms added

Lucas Board the Platforms added

Polygon Team Board the Platforms added

Wario Board the Platforms added

Omega/Dreamland versions of Peach's Castle, Congo Jungle, Hyrule Castle, Mushroom Kingdom, Planet Zebes, Dreamland, Sector Z, Saffron City, and Yoshi's Island

Fray's Stage - Night added (Dreamland Alternate)

World 1-1 added

Goomba Road added

Bowser's Keep added

Mementos

  • Aria of the Soul added as alternate track

Congo Falls

  • Stage completely overhauled
  • Gangplank Galleon track added and set as default
  • DK Rap song now set as rare alternate track

Battlefield

  • Multi-Man and Cruel Multi-Man added as alternate tracks

Showdown

  • New song added as default track

Muda Kingdom

  • Issue with grabbable ledge near pipe has been fixed

Corneria City

  • Main platform neutral spawn height lowered

New Pork City

  • Underside clipping fixed to prevent warping

Osohe

  • Even Drier Guys alternate track improved

Spiral Mountain

  • Mr. Patch track added as rare alternate track

WarioWare

  • Clipping and graphic updates
  • Model optimization for better performance
  • Moving platforms added to the stage

Mute City

  • Graphical improvements

Bowser Stadium

  • Final Bowser alternate track instruments revised

Yoshi's Story

  • Obstacle course main track volume increased

Peach's Castle II

  • Added moving platforms
  • Improved graphics and performance

Onett

  • Improved graphics
  • Blast ceiling and camera height increased
  • KO Respawn Point moved

Gerudo Valley

  • Gerudo Valley track improved
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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Patch Notes

CHARACTERS

  • Jigglypuff Jumping Height Glitch fixed

  • J Fox Neutral Infinite Glitch fixed

GENERAL

  • Custom Stages are used when Stage Select is turned off
  • VS Mode Combo Meter glitch related to DK Cargo Throw and Bowser Stadium Bombs has been fixed
  • Mario and Luigi's Backthrow now included in combos when Improved Combo Meter is on

STAGES

  • Young Link Board the Platform Warping Glitch Fixed
  • Dr. Mario Board the Platforms Warping Glitch Fixed
  • Yoshi's Story
    • Stage collision revised and warping fixed
    • Bottom Blast Zone Adjusted
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HOTFIXED 9:06 PM Central Time 5/20/2020

Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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Lucas Interim Patch Notes

CHARACTERS

E PIKA

  • Down Special Moveset and thunderbolt data corrected

J Fox

  • Projectile hitbox data corrected

Ganondorf

  • 1P Pose texture fix

GENERAL

  • Japanese Shield Stun added
  • Fix to Congo Falls/Flat Zone II loading crash related to specific 4 player character combinations
  • Tournament Stage Select Screen altered
  • Fix to Fighting Polygon Team Colors 1p issue when using ports 2-4
  • Advanced AI glitch where AI would use multiple up specials even when turned off when in 1p and other modes (besides vs) has been fixed
  • J Yoshi assigned correct bonus stages
  • Shield Training mode CPU now jumps as soon as possible after hits instead of unshielding.

STAGES

Ganondorf Break the Targets Revised

Dr. Mario Break the Targets Revised

Peach's Castle II

  • New track "Peach's Castle" added as an alternate track
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Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

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CHARACTERS

Lucas added

Lucas from the Mother series arrives in Smash Remix. Lucas is a complex character who uses his PK Love, Rope Snake, and multi-purpose aerials to overwhelm opponents.

Wario

  • Neutral Special

    • Strong hit/arm parry duration reduced (24 frames -> 16 frames)
    • Strong hitbox size slightly reduced
    • Weak hitbox damage reduced (12 -> 10)
    • Weak hitbox knockback growth increased (100 -> 110)
    • Weak hitbox size reduced
    • No longer has clang immunity after invincibility ends
    • Wario must wait 2 frames longer to gain control after recoiling
    • Increased vulnerability from below.
  • Down Special

    • Landing hitbox size/range increased.
  • Down Aerial

    • Hitbox size slightly increased
    • Final hit base knockback increased, knockback growth decreased
  • Dash Attack

    • Hitbox size decreased
    • Weak hit damage fixed/decreased (16 -> 12)
  • Jab 1

    • Start-up decreased by 1 frame (6 -> 5

Young Link

  • Boomerangs now disappear after KO
  • Model now displays better on console
  • Up Smash now clangs correctly with other moves

Dr. Mario

  • Pill after effect graphic animation added
  • Back throw invincibility length altered
  • Model now displays better on console

Ganondorf

  • New victory animation and sound effect
  • New select/victory animation
  • Grounded Up Special now has intangibility frames at startup, instead of light armor
  • Model now has facial expression, customized skeleton, and displays better on console

Dark Samus

  • Forward Smash Damage Spread Changed from 16/17/17/17/16 -> 15/16/17/18/19
  • Model now displays better on console

Falco

  • Model now displays better on console

Wario

  • Model now displays better on console

E Link

  • Boomerangs now disappear after KO

J Falcon added

J Link added

J Fox added

J Mario added

J Luigi added

J Ness

  • Now has proper moveset and reflection multiplier on Forward Smash
  • Japanese Chant added
  • J Beam Sword Sounds added

J Samus

  • Japanese Chant added
  • J Beam Sword Sounds added

J Donkey Kong Added

J Jigglypuff/Purin Added

E Jigglypuff has been added

J Kirby added

J Yoshi added

J Pikachu added

E Pikachu added

E Samus added

GENERAL

  • Random music glitch where new music selected after hammer/star is fixed
  • Save issues fixed
  • Anti-Aliasing Toggle added
  • Japanese Sound Toggle Added
  • Japanese DI toggle Added
  • Skeleton Mode Jigglypuff/Kirby crash has been fixed
  • Fixes to various glitches related to tokens on Character Select Screen
  • Bonus and Credits music added to training music options
  • Splash screen issue causing blue flickering on some emulators has been fixed
  • Alternate menu music added (Melee and Brawl)
  • Hazard toggle replaces Frozen mode and there is now a toggle for platform movement
    • For lava stages, hazard toggle now removes lava and movement toggle prevents the movement of lava if loaded
  • Vs Mode Combo Meter has been improved and no longer causes crashes on console. It has now exited beta and is on by default in Community mode
  • Random stage select is fixed so that it no longer selects Yoshi's Island as the first stage every startup
  • Hold to Pause toggle set to OFF by default in Community Mode
  • 1P Fixes
    • Fighting Polygon Team now have alternate costume if human is a purple polygon
    • CPU Giant Donkey Kong's Singleplayer Preview now has correct costume when human player is Giant Donkey Kong
    • Infinite time 1p mode bonus stage bug fixed
  • Training Mode Improvements
    • Removed Standing Restriction for setting custom spawns
    • Setting custom spawn sets spawn type to custom
    • Added shield break mode
    • Quick Reset added
  • New instruments added to the game and generally improved music quality for many songs

STAGES

Smashketball added

New Pork City added

Hyrule Temple added

Osohe Castle added

Norfair added

Yoshi's Island II added

Congo Falls Added

Flat Zone added

  • Hazard Mode switches fixed camera on and off

Flat Zone II added

  • Hazard Mode switches fixed camera on and off

Gerudo Valley added

Lucas Target Stage added

Ganondorf Board the Platforms Stage added

Dark Samus Board the Platforms added

Corneria City

  • Main track improved
  • Alternate track "Star Wolf" improved
  • Clippings revised
  • Arwing Hazard now appears

Onett

  • Taxi Cab now included within hazard toggle
  • I Believe in You added as alternate track
  • All I Needed Was You added as alternate track

Big Blue

  • Clipping issue fixed

Ganondorf Target Stage

  • Clipping issue fixed

Great Bay

  • Clipping issue/warping related turtle fixed

Wario Ware

  • Starring Wario added as alternate track

Kitchen Island

  • Starring Wario added as alternate track

Pokemon Stadium

  • Pokemon Champion Theme added as alternate track
  • Elite Four removed as alternate track

Kalos Pokemon League

  • Pokemon Champion theme added as alternate track

Mementos

  • Stage optimized with improved FPS
  • Main music track improved
  • Blooming Villain added as alternate track

Smashville

  • New main track based on Wild World's Title Theme
  • Alternate track "Smashville" improved
  • Go KK Rider added as alternate track

Glacial River

  • Clock Tower added as alternate track

Bowser's Stadium

  • Now spawns bombs on the edges of the stage
  • Clippings revised
  • Blastwalls revised
  • Item spawning issue fixed
  • FPS improved and should now perform at or better than Duel Zone
  • Main music track improved

Mute City

  • Graphics and clippings revised
  • First Alternate track changed to Fire Field
  • Second Alternate track changed to Mach Rider

Showdown

  • Music changed to Final Destination
  • Alternate Music 1 set to First Destination Theme
  • Alternate Music 2 set to Kraid's Lair
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Download Link: https://github.com/JSsixtyfour/smashremix/releases/download/0.9.2/smashremix0.9.2.zip

Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

This patch adds in Wario, alongside many other features.

BE MINDFUL OF FEATURES MARKED BETA - Issues exist, these are off by default for a reason

WARIO PATCH NOTES

CHARACTERS

Wario Added
A note from Wario's designer, Fray:
"Wario is the first fully de-cloned custom SSB64 character. He was originally cloned from Mario,
and still shares some generic movement animations with Mario. Otherwise, all of his attacks,
specials, and some movement animations are new and he is functionally a completely different
character than Mario."

Ganondorf

  • Forward Smash
    • Inner hitboxes shield damage increased (5 -> 9)
  • Down Special
    • New graphic effect
    • Angle and knockback scaling changed for grounded down special
  • New 1P Pose
  • Heavy Item Lift Sound added

Falco

  • Model Improvements
    • Two new costumes
    • New skeleton Model
    • Character model now has expressions
  • Grab
    • Hitbox placement improved
  • Down Tilt
    • Inner hitbox added to prevent missing up close
  • Forward Smash
    • Hitbox placement improved
  • Bair
    • Strong hit comes out one frame sooner
    • Weak hit lasts one frame longer
    • Total animation length is one frame longer
  • Uair
    • First hit has higher base knockback and lower knockback scaling
    • Second hit hitbox is larger
  • Dair
    • Strong hit damage increased (12 -> 14)
  • Neutral Special
    • New animation for aerial neutral special
    • Hitbox size decreased (140 -> 115)
    • Head is no longer intangible
  • Up Special
    • Startup frames decreased (24 -> 22)
    • Velocity decreased (102 -> 98)
  • Attributes
    • Horizontal ledge grab range decreased
    • Vertical ledge grab range increased
  • New victory/select animation
  • New loss/clap animation

Young Link

  • Model Improvements
    • New costume inspired by A Link to the Past
    • Sword texture improved
    • Taunt hand glitch fixed
    • New hookshot graphic
    • Character model now has expressions
  • Up Smash
    • Damage error fixed on weak hit of Up Smash
    • Animation revised
    • Hitbox timing modified
    • Small decrease to knockback scaling
  • Heavy Item Lift Sound added

Doctor Mario

  • Model Improvements
    • New costume
    • Revised character model
    • Character model now has expressions
  • Back Throw
    • New animation inspired by SSBU
    • Damage increased (16 -> 18)
  • Dash Attack
    • Hitbox size increased (125 -> 175)
  • Down Tilt
    • Angle changed
    • Adjusted base knockback
    • Adjusted damage
  • Nair
    • Weak hit damage increased (10 -> 11)
  • Fair
    • Increased hitbox size
    • Increased animation speed
    • Animation revised
  • Bair
    • Hitbox begins earlier
    • Animation length decreased
  • Uair
    • Damage increased (11 -> 12)
    • Knockback growth increased (96 -> 100)
    • Knockback angle changed (55 -> 57)
  • Dair
    • Knockback decreased
    • Animation revised
  • New Series Icon

Dark Samus

  • Model Improvements
    • New skeleton Model
  • Down Smash
    • Shield damage decreased (25 -> 22)
  • Bair
    • Outer hitbox base knockback increased (15 -> 19)
  • Dair
    • Early hit base knockback increased (0 -> 5)
    • Late hit base knockback increased (0 -> 12)
    • Late hit damage increased (12 -> 14)
  • Attributes
    • Fast fall speed increased (65 -> 71)
  • Footstep sounds removed from running animation

GENERAL

  • The Smash Remix character select screen is now available in all modes!
  • Now including new Settings Profiles (standard toggle sets for easy use at tournaments or replicating J version play)
  • Added a Tournament Layout in Stage Settings which provides a revised Stage Select Screen layout
  • Alternate music tracks
    • Alternate music tracks will play randomly on some custom stages
    • Occasional music tracks will play 20% of the time
    • Rare music tracks will play 13% of the time
    • While the stage is loading, holding C-Up forces the default BGM, holding C-Left forces the occasional BGM, holding C-Right forces the rare BGM
  • Improved AI teching bug fixed
  • Skeleton mode added (now in the special model toggle with hitbox and ECB display)
  • ECB mode added (now in the special model toggle with hitbox and Skeleton display)
  • Can now set music in training mode
  • Japanese Hitlag Toggle added
  • Momentum Sliding, a glitch present in the Japanese version, has been added as a toggle
  • Metal Mario, Giant Donkey Kong, and Polygon Characters selectable via dpad while hovering token over character
    • Metal Mario given alternate colors
    • Polygons given alternate colors
  • Certain regional versions of different characters now selectable via dpad while hovering token over a character
    • E Link
    • J Samus
    • J Ness
  • Improved Combo and Tech Chase Combo settings are now out of Beta and on by default
  • Hitbox Mode Characters function properly after being defeated
  • Toggle for Variants in random character selection
  • Fixed ability to return to title and related sound issue
  • Splash Screen added on startup
  • How to Play Demo Desync issue fixed

STAGES

Character Lighting improvements to most stages

Great Bay

  • Transparency added to water texture
  • Turtle now appears sporadically on stage
  • Alternate music added: Gerudo Valley

Dr. Mario Target Test

  • Dr. Mario now has a break the targets stage inspired by SSBM

Dark Samus target Test

  • Dark Samus now has a break the targets stage inspired by SSBM

Ganondorf Target Test

  • Ganondorf now has a break the targets stage

Falco Target Test

  • Falco now has a break the targets stage

Young Link Target Test

  • Young Link now has a break the targets stage

Wario Target Test

  • Wario was provided with a break the targets stage

Polygon Target Test

  • All Polygon characters share a break the targets stage inspired by the Stage 1 Target Test from SSBB

Peach's Castle

  • Bumper can now be removed in Frozen/Hazard's off mode

Final Destination

  • Music permanently fixed and now plays both intro and main portion of music

Muda Kingdom

  • Under pipe grabbable ledge removed
  • Left ledge moved/fixed

Bowser's Stadium

  • Wall teleporting/clipping issue fixed
  • Alternate music added: Road to Bowser, Bowser Final Boss

Kitchen Island Stage Added

Mute City

  • Alternate music added: Mach Rider, Big Blue

Kalos

  • Clippings revised
  • Graphical update
  • New alternate music: Elite Four

Peach's Castle

  • Alternate music added: Wing Cap, Metal Cap

Deku Tree

  • Lag reduced to levels equivalent to Duel Zone, the stage is now tournament appropriate
  • Neutral spawns updated

Tower of Heaven

  • Lag reduced to levels equivalent to Duel Zone, the stage is now tournament appropriate

Smashville

  • Platform now moves
  • Graphical update

Ganon's Tower

  • Optimized to improve frame rate
  • Coloring changes
  • New alternate music: Gerudo Valley

Glacial River Stage added

Mad Monster Mansion

  • Optimized to improve frame rate

Cool Cool Mountain

  • Top platforms are now slippery

Meta Crystal

  • Neutral Spawns updated

Yoshi's Island (1P)

  • Neutral Spawns updated

Peach's Castle

  • Neutral Spawns updated

Congo Jungle

  • Neutral Spawns updated

Hyrule Castle

  • Neutral Spawns updated

Zebes

  • Neutral Spawns updated

Sector Z

  • Neutral Spawns updated

Onett

  • Camera angle adjusted
  • Optimized to improve frame rate
  • Taxi cab hazard added

Zebes Landing

  • Alternate music added: Norfair

Pokemon Stadium

  • Formerly Pokemon Stadium II, now has a revised look.
  • New Main theme: Pokemon Red/Blue Vs. Trainer
  • New Alternate music: Pika Cup, Elite Four

Fountain of Dreams

  • Optimized to improve frame rate
  • Now has moving platforms
  • Clippings added to bottom of the stage
  • Alternate music added: Pop Star

Big Blue

  • Entirely revised, now including moving vehicles
  • Alternate music added: Mach Rider

Doctor Mario

  • Stage is entirely revised and is now tournament appropriate

Skyloft

  • Alternate music added: Gerudo Valley

Battlefield

  • Alternate music added: Melee Select Screen

Corneria City

  • Alternate music added: Star Wolf

Corneria

  • Alternate music added: Star Wolf