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Releases: JSsixtyfour/smashremix

Smash Remix 1.4.1

18 Jul 15:12
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Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.4.1 PATCH NOTES

CHARACTERS

β€’ Goemon
    - Down Special no longer resets combo meter
    
β€’ Peppy Hare
    - Now has drift during aerial neutral special
    - Flash bang graphical effect toned down

β€’ Sheik
    - Updated low poly model to fix item joint issue

β€’ Mario
    - Restored NES based costume
    - Modified Yellow Costume's icon

β€’ Kirby/ J Kirby
    - Now has drift during Peppy aerial neutral special

β€’ Dark Samus
    - Changed victory animation graphical effect

STAGES
β€’ Beam sword no longer has graphical issues on Bowser's Stadium

β€’ Edo Town Model's Japanese text updated

TOGGLES
β€’ Fixed SRAM related issue that prevented certain toggles from saving after turning off or reseting console

MUSIC
β€’ Yoshi's Island (Mario Golf) track renamed

MISC
β€’ Auto-Jab Grab issue if level 10 CPU was previously in a port has been fixed

β€’ Updated Ganon and Marth's Character Biographies

β€’ Various training mode Attack names updated

β€’ Fixed Falco 1p crash related to corruption of Congratulations Image

Smash Remix 1.4.0

30 Jun 21:11
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Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.4.0 PATCH NOTES

CHARACTERS

β€’ Goemon added

β€’ Peppy Hare added

β€’ Slippy Toad added

β€’ Polygon Ganondorf added

β€’ Polygon Falco added

β€’ Sonic
    Neutral Special
    - Slightly less speed and a steeper angle when not homing

    Up Special
    - Height reduced
    - Sonic can act sooner after up special
    - Sonic can double jump after doing a grounded up special
    - Spring lasts longer (3s -> 4s)

    Down Special
    - Sonic can act earlier after jumping
    - Sonic act earlier after going off edges
    - Charging requires less inputs, ground speed cap increased slightly
    - Added weak multi-hit hitbox while charging
    - Retains less Y velocity when starting the move

    Forward Tilt
    - Low angled ftilt reaches lower
    - Damage increased by 1

    Up Tilt
    - Damage decreased by 2

    Back Air
    - Faster second hit
    - Smaller hitboxes
    - Less active frames on both hits

    Down Air
    - Has 2 less hits at the end

    Attributes
    - Air speed reduced (39 -> 37.5)
    - Hurtbox adjusted to be more consistent during spin/ball moves

β€’ Lucas
    - Special Fall air speed multiplier increased from 0.6 to 0.82
    - CSS image updated

β€’ Falco
    - Added graphics trail for Phantasm

β€’ Conker
    Down Special
    - Fixed rare glitch where Conker would throw 2 grenades
    
β€’ Marina
    - Fixed shooting animation so that ray gun fires properly

β€’ Metal Mario
    - SFX updated for Victory and Character Select

β€’ Sheik
    - Updated model (slight increase to fps)
    - Updated skeleton
    - Up Special overlay colour adjusted
    - Down Special gfx and sfx added
    - Neutral air animation legs match hitboxes
    - Crouch animations fixed
    - Landing Air B animation fixed
    - Updated forward throw animation
    - Updated character select animation

β€’ Dedede
    - Fixed Up Special infinite jumps bug
    - Belly enlarged for aerial jumps 1 and 2
    - Belly stays enlarged for Neutral Special turn around
    - Waddle Doo's star projectiles will no longer clang

β€’ Ganon
    - Up-Smash woosh sfx changed
    - Down-Smash woosh sfx changed
    
β€’ Wolf
    - Changed woosh sfx for FAir, UAir, NSP and Down-Smash
    
β€’ Bowser
    - Changed woosh sfx for Fair and added spark gfx

β€’ Polygon Bowser
    - Bowser's Stomp SFX now plays during walk/run/dash

β€’ Dark Samus
    - Now has 3 victory animations
    - Updated dash animation

β€’ Costumes
    - Yellow costume added for Fox, Samus, Mario and Luigi
    - Pink Link added

REMIX 1P
β€’ Added more Duo fights

β€’ Level 10 difficulty added to 1v1 matches on Very Hard

β€’ Bonus stages no longer use an alternate stage

β€’ Various difficulty adjustments (overall difficulty decrease)

β€’ Falco match added

β€’ Updated Generic Congratulations Screen

STAGES
β€’ Added Gym Leader Castle, replaces Kalos
- Pokemon Stadium announcer added to Pokemon Stadium stages by default

β€’ Added Edo Town

β€’ Added Twilight City

β€’ Added Melrode

β€’ Added First Destination Remix

β€’ Crateria overhauled, original version remains as the dreamland variant

β€’ Deku Tree overhauled, original version remains as the dreamland variant

β€’ Updated Ganon's Tower graphics

β€’ Peach's Castle II overhauled

β€’ Updated Dragon King and Remix variant size

β€’ Updated Mt. Dedede size

β€’ Improved character visibility on Fray's Stage

β€’ Improved stage wall visibility on Dracula's Castle

β€’ Updated Cool Cool Mountain background

β€’ Adjusted Subcon carpet flight path

β€’ Fixed bottom blast zone and object spawn on Dr Mario stage

β€’ Magnifying Glass colours fixed for certain stages

β€’ Adjusted stage preview scaling for some stages

β€’ Stage Profiles updated

TOGGLES
β€’ L Button/Random Character Toggle added to CSS Debug menu. (and fixed netplay desync when choosing random character)

β€’ Added Jigglypuff Sing and Yoshi's Story Cloud GFX Restoration

β€’ Added "Gameplay Toggles" menu

β€’ Added Melee Hitstun

β€’ Added Air Dodging / Air Dashing

β€’ Added Jab Locking

β€’ Added Melee Hitlag

β€’ Added Wall Teching

β€’ Added Footstool Jumping

β€’ Added Perfect Shielding

β€’ Added Ledge Trumping

β€’ Added Spot Dodging

β€’ Added Fast Fall Aerials

β€’ Added C-Jumping from Ledge

β€’ Added CPU V.S. Level Override

β€’ Renamed "Cruel Z Cancel" to "Punish Failed Z Cancel" for clarity

β€’ Pokemon Stadium Announcer stage toggle added

ITEMS
β€’ Added Golden Gun

β€’ Franklin Badge user is no longer immune to physical attacks from Pokemon

β€’ Pitfall
    - Now becomes invisible after a short time
    - Fixed combo meter bug

β€’ Increased spawn rate for remix items to match vanilla items

AI
β€’ Default V.S. CPU level is set to 3

β€’ Level 10 CPUS
    - Will grab if their jab connects on frames 1-2 (jab grab)
    - Star Fox characters with reflectors are better at shield breaking and punishing
    - Mad Piano will not try short hop dair or up special to attack
    - Bowser will not short hop SD
    - Less likely to spam charge attacks

β€’ CPU Sonics will not do a down special close to the ledge

β€’ CPU Super Sonics attacks will connect more reliable

β€’ CPU Giga Bowser will not attempt grabbing

β€’ CPU Dedede will not attempt up special as an offensive option

β€’ CPU Falco will use grounded neutral special

β€’ CPU Sheik
    - No longer attempts up special as an offensive option
    - Uses down special more effectively
    - Less likely to SD

β€’ CPU Mewtwo is less likely to SD

β€’ Pikachu variants will recover similar to Pikachu

β€’ Kirby will utilize charge NSPs properly (bug fix)

β€’ Improved AI (toggle)
    - CPU players won't evade a Hammer user while invulnerable

MUSIC
β€’ "Fresh Jams" music profile added (includes new and/or reworked tracks in the given patch)

β€’ Menu 2 (Melee) added to menu music

β€’ Q Watch added to menu music

β€’ Perfect! added as rare track on Kitchen Island

β€’ In The Final added
    - Set as occasional track on Showdown
    - Set as rare track on Bowser's Keep

β€’ Middle Boss Battle added as occasional track on Ganon's Tower

β€’ Athletic Theme (SMW) added as rare track on Delfino Plaza

β€’ SNES Rainbow Road added as rare track on Rainbow Road

β€’ Area 6 added as alt track on Corneria

β€’ Ocarina of Time Medley added
    - Set as occasional track on Deku Tree
    - Set as occasional track on Tal Tal Heights (Orig. + Remix)

β€’ Boss E added as rare track on Venom

β€’ Bob-omb Battlefield added as occasional track on Peach’s Castle variants

β€’ Crateria Main Theme added

β€’ Brawl Battlefield added

β€’ Control Center added to random music pool

β€’ Great Temple/Dark Link added (replaces 8-Bit Temple)

β€’ Banjo-Kazooie "Main Theme" added (replaces Click Clock Wood)

β€’ Pollyanna added (replaces All I Needed Was You)

β€’ Investigation X added (replaces Carrington Institute)

β€’ Gym Leader Battle added (replaces Pika Cup)

β€’ Easton Kingdom added (replaces Metal Cap)

β€’ Samba de Combo added (replaces Piggy Guys)

β€’ Pokemon Red and Blue Medley added (replaces Elite Four)

β€’ Added Super Mario Bros. 3, replaces Inside the Castle Walls
    - Set as occasional track on World 1-1

β€’ Game Corner added (replaces Kalos Champion Battle)

β€’ Trainer Battle reworked

β€’ Mad Monster Mansion reworked

β€’ Upper Brinstar reworked

β€’ Obstacle Course reworked

β€’ Battlefield Ver. 2 updated

β€’ Sloprano updated

β€’ Saria's Song updated

β€’ Corridors of Time updated

β€’ Multi-Man Melee 1 track updated

β€’ Beware the Forest’s Mushrooms moved to Goomba Road

β€’ Peach's Castle II:
    - Peach's Castle (Melee) set as primary track
    - Slider set as occasional track
    - Super Mario Bros. 3 Overworld set as rare track

β€’ Battlefield:
    - Brawl Battlefield set as primary track
    - Battlefield Ver. 2 moved to occasional track
    - Multi-Man Melee 1 set as rare track

β€’ Meta Crystal variants:
    - Easton Kingdom set as rare track

β€’ Venom:
    - Star Wolf set as occassional track
    - Boss E set as rare track

β€’ Sector Z DL/O/SR:
    - Surprise Attack set as occassional track
    - Corneria set as rare track

β€’ Muda Kingdom:
    - Easton Kingdom set as rare track

β€’ Mad Monster Mansion:
    - Horror Ma...

Smash Remix 1.3.1

08 Feb 02:59
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Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

PATCH NOTES 1.3.1

CHARACTERS

* Dedede
    - Third victory animation added

* Young Link
    - Fixes to Young Links model that prevent Boomerang model issues and associated crash if paused during beginning of Neutral Special
    
* Kirby/J Kirby
    - Fix to Marina hat action names and associated crash

* Ness/Lucas/J Ness
    - Level 10 Ness and Lucas Self Destruct Fix

STAGES

* Green Hill Zone
    - Green Hill Zone track updated

* Reverse Castle
    - Removed from Tourney Profile

GENERAL

* Winner can now select victory pose by holding C button on results

ITEMS

* Franklin Badge Changes
    - Duration reduced (30->24)
    - Very rare reflect crash fixed

Smash Remix 1.3.0 Patch

02 Feb 01:15
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Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

PATCH NOTES 1.3.0

CHARACTERS

* Dedede added

* Marina Liteyears added

* Polygon Bowser added

* Polygon Wolf added

* Polygon Dr. Mario added

* Polygon Wario added

* Polygon Lucas added

* Polygon Sonic added

* Polygon Sheik added

* Polygon Marina added

* Vanilla Polygon characters no longer make sounds on Victory and Select Screens

* Young Link
    - Model Updated
    - Updated facial expressions
    - Down Air Hitbox priority adjusted and spike harder to connect
    - Forward Air damage and knockback increased
    - Grab no longer uses hookshot
    - Up Special revised
    - Neutral Special speed increased and knockback reduced
    - Down Special changed to Bombchu
    - Hurtboxes updated
    - Attribute adjustments
        > Fall Speed Accel: 3.2->3.4
        > Max Air Speed: 34 ->33
        > Air Accel: 0.05 -> 0.035
        > Base Jump Height: 37 -> 45
        > Jump Height Multiplier: 0.7 -> 0.6
        > Jump2 Height Multiplier: 0.95 -> 0.9

* Ganondorf
    - Downbounce/Downstand animation textures changed

* Marth
    - Downbounce/Downstand animation textures changed

* Kirby
    - Falco Phantasm flash gfx fixed
    - Sonic power now has correct startup delay

* Sheik
    - Victory Music added
    - Forward Throw animation improved
    - Hurtboxes updated

* Bowser
    - Hurtboxes updated

* Giga Bowser
    - In match logo updated
    - Hurtboxes updated

* Conker
    - Grenade will no longer hit allied players when Team Attack is off

* AI Improvements
    - Remix cast will connect their attacks more reliably
    - Remix cast is less likely to SD
    - Remix cast will utilize specials similar to the vanilla cast
    - Ness and Lucas
        > No longer recovers at a fixed angle
        > Won't try to absorb Sheik's Needle or Conker's Nut
    - Removed Remix AI Improvements from Vanilla 1P, RTTF and All-Star modes
    - Level 10 added
        > Multi-shine added for Fox clones and Lucas
        > Shield-dropping capability added
        > Added additional ledge get-up option
        > Will never taunt
        > Can attempt short-hop attacks
        > Jigglypuff will attempt Rest
        > Kirby can use up-tilt more often

STAGES

* Marina Break the Targets added
* Marina Board the Platforms added
* Dedede Break the Targets added
* Dedede Board the Platforms added
* Glacial River Remix added as Remix variant of Glacial River
* Dracula's Castle added
* Reverse Castle added as Remix variant of Dracula's Castle
* Mt. Dedede added

* Pirate Land Cannon Ball is now unreflectable

* Great Bay water now functions like Pirate Land's water

* Toad's Turnpike now has Waluigi Pinball as an alternate track

* Sector Z Omega crash fixed

* Fountain of Dreams
    - Gourmet Race (Melee) updated
    - Vs. Marx loop point fixed
    - Pop Star updated

* Peach's Castle II
    - Metal Cap song updated

* Big Blue updated

* Smashville updated

* Dragon King stage revised
    - Dragon King Track replaces Melee Menu Theme as main track

* Dragon King Remix variant added

* Cool Cool Mountain removed unused clipping and tornado to benefit CPUs

* Onett
    - Bein' Friends track replaces Pollyanna, which has increased likelihood of being played
    - Crash related to Blue Falcon entry animation has been fixed

* Pokemon Stadium
    - Red/Blue Champion track was updated

* Subcon
    - Super Mario Bros. 2 Medley added as alternate track

* Corneria
    - Star Wolf track updated

* Mementos
    - The Days My Mother Was There replaces Blooming Villian

* Planet Clancer
    - Esperance track updated
    - Main track name changed to "Mischief Makers Titlescreen"
    - Troublemaker alternate track added

* Peach's Castle
    - Fixed bug that caused hazard toggle to also affect movement

* Gerudo Valley track updated

* Delfino Island
    - Super Mario World Title/Credits added as alternate track

* Warioware
    - WarioWare, Inc. added as main track

* Kitchen Island
    - Stonecarving City set as alternate track and updated

* Showdown
    - Final Destination (Brawl) replaces Gourmet Race (Piano) as main track

* Rainbow Road
    - Movement SFX won't play when movement is off

* Tal Tal Heights training mode BG changed to blue

* Congo Falls
    - Snakey Chantey track updated

* Green Hill Zone track updated

* Winter Dreamland
    - Frozen Hillside added as alternate track

* Dr. Mario Stage
    - Fever track updated

* Hyrule Temple main track updated

* Smashketball
    - International Superstar Soccer 64 Menu Theme added as alternate track

* Dreamland Beta Stages
    - Green Greens replaces Gourmet Race (Alt) as main track

* Bowser's Stadium
    - Bowser's Road track updated
    - Bowser bomb glitch during kirby entry fixed
 
 * New Pork City
    - Unfounded Revenge track updated

SINGLEPLAYER

* Ness 1P highscore issue fixed

* Remix Victory Image updated

* Fixed 1P practice SFX bug when retrying after beating Master Hand

* Remix 1P Mode
    - Remix Polygons replace vanilla Polygons
    - Added Tiny Team
    - Mushroom items now disqualifies the "No Item" bonus in 1P
    - CPU Giant size no longer persists after exiting Remix 1P
    - Removed Osohe Castle from Lucas's stage pool
    - Fixed New Record call for Board the Platforms Remix characters
    - Fixed Stage 9 bug

* Allstar Mode
    - no longer shows 1p Smash Ball icon
    - no longer crashes in certain circumstances when non-player controller presses start

GENERAL

* Added Toggle 'Cruel Z-Cancel Mode'

* VS Pause
    - D-Pad Right cycles through the stage's music tracks
    - D-Pad Down picks a random music track
    - There is now a maximum zoom level for camera controls

* Character Select Screen
    - Press L for random character select on VS/12CB
    - Number of slots increased to 30
    - Tokens are smaller in VS CSS
    - Extended cursor range
    - Boosted loading times
    - Dpad support added for cursor

* J Hazards mode renamed to Whispy Mode
    - Super and Hyper Whispy Modes added

* Added 'Dpad map' CSS panel menu option
    - Available macros are: 'Smash', 'Tilt', 'Special', or 'Movement'
    - When using 'Movement', Shield is mapped to L and Taunt is mapped to Z

* Restored unused VS screen transitions

* Debug transition crash fixed

* 12 Character Battle Updated
    - Added 'Polygon' preset
    - Fixed crash when a panel is N/A and no P2 controller plugged in
    - Fixed Character Select Screen crash due to extra costumes
    - Now, only winning human tokens can be picked up
    - Fixed loophole that allowed changing cpu if a pressed on same frame while hovering over an invalid portrait and changing to cpu

* Giant Mewtwo Saffron City DL crash fixed

* Music previewed in Remix toggles now persist in menu

* Disabled cinematic entry for Scene Camera mode

* Absorb and Reflect hitboxes now visible with unique colors

* Music profiles updated

* Credits Updated

* Extended handicap options to include 1p handicaps

* Combo Meter Updated
    - expanded to 1p modes
    - combo meter becomes hidden when SCORE +/-1 appears

* Added Toggle 'Tripping'
    - If enabled, characters have a random chance of tripping when doing dash, dashdance, or turnrun actions
    - Probability values: Off / Low / High / "Brawl" (i.e.Veryhigh)
    - 'Low' odds are 1% (1.25% for turnrun)

* Added Out of Shield options 'Neutral Air' and 'Down Special' for shield break mode

* Instrument Updates
    - Piano Instrument improved
    - Choir Oohs improved
    - Acoustic Guitar added
    - Pizzicato Strings added

 * Fixed vs css variant/original model swapping when pressing b to return token

ITEMS

* Pitfall added

* Mushroom Changes
    - Increased KO potential
    - No longer instantly damages the player who initially attacks it
    - Fixed crash if spawning while there are already too many items in play

* Blue Shell Changes
    - Fixed crash if spawning while there are already too many items in play

* Franklin Badge Changes
    - Players with a Franklin Badge are now completely immune to projectiles and items
    - Duration changed from 20 > 30 seconds
  ...

Smash Remix 1.2.2 Patch

07 Sep 15:23
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Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

PATCH NOTES 1.2.2

CHARACTERS

  • Sheik

    • Ledge animation timings modified
  • Kirby

    • Fixed issues related to incorrectly losing or changing powers in certain situations

STAGES

  • Planet Zebes (Omega Form)
    • Fixed crash related to background characters

ITEMS

  • Spiny Shell
    • Fixed rare crash occurring in Remix 1p

Smash Remix 1.2.1 Patch

29 Aug 17:47
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Users:

Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.2.1 PATCH NOTES

CHARACTERS

  • Sheik
    • Ftilt now behaves as normal while on a slope
    • Needle can no longer be absorbed by fighter abilities
    • Fixed landing lag issue with Needle throw
  • Giga Bowser
    • CPU player no longer attempts to dodge incoming projectiles (same as Metal Mario and Giant DK)
  • Conker
    • Conker's Nut can no longer be absorbed by fighter abilities

STAGES

  • Rainbow Road's Chain Chomp can't be reflected or absorbed
  • Pirate Land's Cannon Ball can't be reflected or absorbed by fighter abilities

GAMEPLAY

  • Fixed projectile ammo count bug where fighters doing the shoot action would keep their ammo after being hit
  • CPU opponents no longer try to dodge projectiles while under the influence of Franklin Badge
  • These CPU players will attempt to reflect/absorb incoming projectiles similar to Fox/Ness
    • J Fox
    • J Ness
    • Falco
    • Lucas
    • Wolf
    • Mad Piano

MODES

  • Remix 1P
    • Resolved crash with Giant Mewtwo loading in on Saffron City
  • All-Star
    • All fighters should now appear during this mode
  • 12cb
    • Fixed CSS crash due to extra costumes
    • The winner can now pick up their token (human players only, and still can't change characters)

ITEMS

  • Spiny Shell
    • Fixed rare crash when during spawn while there are too many active items
  • Deku Nut
    • Knockback scaling reduced when being dropped due to player trauma

MISC

  • Credits updated
  • Reverted Venom and Pirate Land thumbnails to previous versions

Smash Remix 1.2.0 Patch

31 Jul 19:12
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Users:

Please first use our new online patching page to install: https://smash64.online/remix

If that causes issues, follow the instructions below:

Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.2.0 PATCH NOTES

CHARACTERS

  • Sheik added

  • Conker

    • BThrow β†’ Dmg 15->17
    • BAir β†’ Dmg 16->19
      β†’ KBS 110->100
      β†’ BKB 0->5
      β†’ Range slightly extended
  • Sonic

    • BThrow β†’ Dmg 18->17
      β†’ KBS 78->70
  • J Kirby

    • Adjusted Stone; now has 50 HP (U version has 38)

GENERAL

  • Kirby Hat now selectable via Character Menu Panel
  • Player tags added to Settings
    • Can store up to 20 names
    • Select tag via Character Menu Panel
    • Names are always visible when selected
  • Camera Modes
    • Fixed Camera Mode added
    • Bonus Camera Mode added
    • Scene Camera Mode added
  • Move and zoom functionality added for VS pause
    • A and B to zoom, C buttons to move
  • Disable HUD toggle now has values 'ALL' and 'PAUSE'
    • Can disable HUD entirely, or just when paused
  • Various character and graphic effects have been modified to scale with Giant and Tiny characters
  • Live and Learn track updated
  • Fixed aspect ratio of the menu when widescreen mode is enabled
  • 1p ending images added for all standard Remix characters
  • Updated former Remix Character 1p ending image (now used by various alternative versions of characters)
  • Music and Stage profiles updated
  • Credits updated
  • Fixed 4p training mode character select screen crash
  • Fixed 1P Character Menu Panel reset button (previously, it would always reset 1p instead of the active port)
  • Fixed neutral spawn bug for teams if players were Green, Blue, Green, Blue

MODES

  • 1P Enemy Control Mode added (Activated by another player pressing 'Z' at 1P Character Select Screen)
    • Scores are disabled while this is active
  • Fixed Yoshi egg crash in Stamina mode
  • Fixed 12cb token placement bug
  • Disabled J hitlag in 1P modes
  • Training Mode special model toggle now reverts when exiting Training
  • Disabled automatic start after selecting character in REMIX Bonus 1&2 (for browsing records)
  • Fixed major error with Stamina Mode percent damage calculation
  • 1P Practice mode added
    • Activated via 1P/Remix 1P Character Menu Panel
    • Scores are disabled while this is active
    • Can reset stage while mode is activated (press L while paused, during GameEnd, or at Score Screen)

STAGES

  • Rainbow Road Added

  • Toad's Turnpike added

  • Pokemon Stadium 2 added as remix variant of Pokemon Stadium

  • Zebes Landing renamed to Crateria

  • Norfair Remix added as remix variant of Norfair

  • Tal Tal Heights has replaced Skyloft

    • Tal Tal Heights Remix added (identical to former layout of Skyloft)
    • Link's Awakening Medley added as main track
    • Ballad of the Goddess now set to alternative track
  • Winter Dream Land added as Dream Land variant of Dream Land

  • Sheik Break the Targets added

  • Sheik Board the Platforms added

  • Goomba Road Updated

    • New Stage geometry/clippings
    • Fixed graphical glitch
    • Updated 1p spawns
  • Peach Castle Beta graphically updated

  • Smashville updated

    • New Stage geometry/clippings
    • Graphically updated
    • New Background
    • Pete replaces UFO background character
  • Dream Land and Omega variants graphically updated

  • Fray's Stage now has Corridors of Time added as an alternative track

  • Yoshi's Story graphically updated

  • Onett updated

    • Graphically updated
    • Car functionality changed
    • Onett track redone
  • Pirate Land Cannon Ball now has camera tracking

  • Sonic Board the Platforms clippings updated

  • Congo Dreamland removed from Tourney SSS

  • Mute City Dreamland removed from Tourney SSS

  • First Destination removed from Tourney SSS

  • Fixed Random stage selection (previously, Home Run Contest could be randomly picked when all stages are set to OFF)

  • Fixed 'Stage Select Off' crash

    • (Happened when only 1 random stage was toggled on and last match was on that stage)
  • Random stage selection now respects SSS layout

    • So now you can use RANDOM on Tournament SSS
  • Stages considered without Movement no longer unnecessarily graphically freeze (e.g. Dream Land)

  • Dynamic Hazard Text

    • Indicates what types of hazards the selected stage has available
    • Pressing L will cycle directly through available Hazards
  • Cursor color now updates to match the selected stage's hazards toggle state

    • This also applies to Tournament Stage Select Screen
  • Cursor color for 'Movement OFF' adjusted for better contrast

  • Mushroom Kingdom camera used for certain stages

  • (Wide and walk off stages visually benefit from using this camera routine due to less background skewing)
  • Affected stages:
    • Mushroom Kingdom Remix
    • Sector Z Remix
    • Dragon King
    • Mute City
    • Big Blue
    • Onett
    • Hyrule Temple
    • Subcon
    • Toads Turnpike
  • New stage thumbnails
  • Showdown
  • Dr Mario's Office
  • Frosty Village
  • Smashville
  • Great Bay
  • Big Blue
  • Onett
  • Hyrule Temple
  • New Pork City
  • Congo Falls
  • Osohe Castle
  • Goomba Road
  • Bowser's Keep
  • Venom
  • Planet Clancer
  • Subcon
  • Pirate Land
  • Training mode stage select now shows the training background (like vanilla)

ITEMS

  • Spiny (Blue) Shell added
  • Lightning added
  • Deku Nut added
  • Franklin Badge added
  • Hammer is now available as a 'Start with' and 'Taunt' Item
  • Item switch - Can now press L button to toggle all items ON/OFF
  • Mushroom SFX fixed
    • (Previously, it played twice or sometimes not at all in certain situations)
  • Cloaking Device image fixed

Smash Remix 1.1.1 Patch

17 Feb 22:01
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.1.1 PATCH NOTES

CHARACTERS

  • Sonic

    • Fixed rare glitch that caused warping during spindash
    • Traction decreased 3->2
    • Up Special

      Fixed Kirby Up Special Interaction
      Fixed softlock related to Kirby Inhale

  • Bowser

    • Fixed rare crash associated with being KO'd
    • Forward Throw ignores Sonic's spring
  • Kirby/JKirby

    • Fixed crash and graphical glitches associated with hats

STAGES

  • Subcon

    • Blastzone moved upwards in singleplayer modes
  • Green Hill zone

    • Added to Tournament Mode Stages

Smash Remix 1.1.0 Patch

11 Feb 00:10
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Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.1.0 PATCH NOTES

CHARACTERS

  • Sonic added (with unique classic Sonic Costume)

  • Super Sonic added

  • Sandbag added strictly for Home Run Contest and Training Mode

  • Bowser

    • Low Poly model updated for better performance in doubles and other 3+ player matches
    • Neutral Special will now slowly recover flame ammo after usage, instead of instantly recovering all
  • Dr. Mario

    • Pill Volume Reduced
  • Giga Bowser announcer voice updated

Kirby/JKirby
- Fixed issue where Dr. Mario Pill Power always had same palette as last Dr. Mario pill

  • Pikachu purple costume added

  • Jigglypuff black costume added

  • Donkey Kong yellow costume added

GENERAL

  • Improved overall functionality of Single Player Menu
  • Character Select Screen Updates
    • CSS expanded by 3 portraits
    • Fixed character select flash for variants
    • Character Select Screen Menu Panel Updated
      a. Added Start With CSS panel menu option to allow spawning/respawning
      with an item
      b. Added Taunt Item CSS panel menu option to allow spawning items with
      taunt
      c. Added Taunt Button CSS panel menu option to allow remapping the
      taunt button to D-pad or C buttons
      d. Shield Colors Updated
      i. Yoshi's egg shield now affected by shield color selection from CSS
      panel menu option, which also affects Yoshi's thrown eggs, intro egg, and layed eggs
      ii. Costume setting that matches shield color to current costume color
      iii. Costume setting that restores the vanilla shield colors
      e. Input Display Option added
  • Remix Credits added to staff roll
  • SSB debug screen, intro and staff roll accessible from Settings menu
  • Changes to heap space allocation to avoid crashes
  • Toggles and Settings
    • Toggle added that allows Salty Runback to preserve song
    • Added toggle to fix vanilla stereo bug (on by default)
    • Added Menu Music value 'OFF'. Can now mute the menu while still keeping 'Play Music' ON
    • Added toggle which restores vanilla Stock Mode VS results screen if off
    • Toggle added for skipping cheer noise at start of training
  • Invisibility improved for Captain Falcon and Kirby's Donkey Kong and Pikachu hats
  • Characters in Giant and Tiny forms now have altered weight attributes
  • Tournament Stage Select Updates
    • Now only includes legal stages for Smash Remix Tour
    • Hazards and movement options are set for each stage and cannot be changed
    • Stage form is set for each stage and cannot be changed
    • Random stages in tournament mode updated for Smash Remix Tour
  • Music and Stage Profiles updated
  • New saw tooth instrument added

MODES

  • Home Run Contest Added
  • Stamina Mode added to VS Mode options
  • Added Remix BTT/BTP, which allows the selection of any bonus stage for any character
  • Remix 1p Updates
    • Remix mode Kirby stage now has a random set of Remix character Kirby powers
    • Super Sonic added as alternative Boss in Remix 1p
  • Twelve Character Battle Updates
    • Fixed reset bug for 1 stock battles
    • Fixed CSS UI issues with dpad indicators
    • Fixed stock mode manual issues
    • Announcer sound changed
    • Z and R now cycle portraits while held
    • Random portraits now obey Random Select With Variants toggle
  • Allstar difficulty adjustments
  • 1p Congratulations image updated
  • Fixed No Damage Clear bug in Allstar Mode
  • Fixed glitch related to Full Power Bonus in Singleplayer Modes
  • Training Mode Updates
    • Added hold A to Exit visual effect and text for training mode
    • Shield Break mode has additional options for actions CPU will take out of shield
    • Disabled dpad menu navigation in training custom menu
  • Can now Hold R and L to display results during versus mode results
  • Modified VS results screen scoring to better reflect time up outcome

STAGES

  • Green Hill Zone added

  • Subcon added

  • Metallic Madness Zone added

  • Casino Night Zone added

  • Pirate Land added

  • Mute City revamped

  • Hyrule Castle Remix added

  • Sector Z Remix added

  • Mushroom Kingdom Remix added

  • Sonic Break the Targets added

  • Sonic Board the Platforms added

  • Corneria lasers now have sound

  • Rock Solid replaces Sloprano as Windy's rare alternative track

  • Unintended splash effects removed from Jungle Japes intro period

  • Original Mute City has been revised and is now the DL version of Mute city

  • Young Link Board the Platforms warping issue fixed

  • Warioware - Monkey Watch added as alternative track

  • Skyloft Singleplayer Spawns adjusted

  • Hyrule Temple graphics updated

  • Wario Break the Targets graphical fixes

  • Dark Samus Break the Targets graphical fixes

  • Falco Break the Targets graphical fixes

  • Young Link Break the Targets graphical fixes

  • Wario Board the Platforms graphical fixes

  • Wolf Board the Platforms graphical fixes

Smash Remix 1.0.1 Patch

21 Sep 00:55
Compare
Choose a tag to compare

Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

1.01 PATCH NOTES

  • Fixed crash when Mario Taunted at the end of Super Mushroom power
  • Fixed Mewtwo Team Crash
  • Fixed Giant Mewtwo Saffron City DL Remix 1p Crash
  • Fixed score reset in 1p Modes
  • Fixed No Miss bonus issues
  • Fixed training mode costume/character switch crash
  • Updated Mewtwo and Marth clanging animations