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Assembly C++
Branch: master
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FraySSB updated bass.exe, command.asm, midi.asm, os.asm
bass.exe
new version compiled from https://github.com/jordanbarkley/bass

command.asm
new commands: model_part.save_, model_part.set_, model_part.load_

midi.asm
reads MUSIC_TABLE pointer from original.z64
prints MUSIC_TABLE and MIDI offsets
prints hex values

os.asm
OS.print_hex
Latest commit dfc0aeb Aug 18, 2019
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assembler
roms Create Place legally acquired rom titled original.z64 here.txt May 6, 2019
src updated bass.exe, command.asm, midi.asm, os.asm Aug 19, 2019
textures 0.8.2 Update (partial 19XX merge, SSBMSE merge) Aug 6, 2019
.gitignore fixed spawns for How To Play Aug 7, 2019
Project64.rdb Update Project64.rdb Jul 20, 2019
bass.xml Reorganization of Folders May 6, 2019
drmarioreqlist.txt Fixed Fireball issue Aug 7, 2019
main.asm temporary reqlist removal/fix Aug 8, 2019
original.xdelta temporary reqlist removal/fix Aug 8, 2019
patch.bat
readme.txt Falco Update Jul 6, 2019
smashremix0.8.1.xdelta Release update Jul 19, 2019
xdelta.exe Reorganization of Folders May 6, 2019
xdeltaUI.exe Reorganization of Folders May 6, 2019

readme.txt

YOU DON'T BELONG HERE IF YOU ARE NOT A HACKER OR HAVE INTEREST IN THE CODE. PLEASE DOWNLOAD THE RELEASE VERSION BY CLICKING THE RELEASE TAB.
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The original xdelta will generate a smash rom that is compatible with our ASM code. Much of our edits are done within
the compressed files within the rom. If you utilize a vanilla Smash 64 rom, it will not work correctly.

You must utilize the xdelta patch to generate a good rom for Assembly.

You must place your legally acquired patched ROM in the rom folder for this to work. It must be named original.z64
You can’t perform that action at this time.