#BotNet-Generator
This is a simple c++ program that will generate 100 "BotNet" virus sprites. This was the (basic) way that I generated random but persistent sprites for each team in ACM SIG-GAME's MegaMinerAI 8: BotNet game.
Basically, there is a database with "parts" of a virus. It randomly pairs the parts up, and then outputs an image of that virus to be used. In our actual implimentation in MegaMinerAI 8: BotNet we actually built the sprite in OpenGL instead of saving an image.
This logic was used for this: https://github.com/siggame/MegaMinerAI-8
g++ -O2 -o example main.cpp -lsqlite3 `Magick++-config --cppflags --cxxflags --ldflags --libs`
You'll need sqlite3 and Image Magick libraries to use this.
- Jacob Fischer
- jacob.t.fischer@gmail.com
- @JacobTFischer